Level 20 Skills
Here are all the level 20 skills with their mouseover descriptions for easy player reference:
Stat Skills

Stat Enhancement  Every point in this skill increases the stat bonus of items by 0.25% effectively multiplying them by 1.25 at skill of 100.
Mitigated Penalties  Every point in this skill decreases the stat penalties of items by 0.50% effectively halving them at skill of 100.
Class Specialization  Every point in this skill increases the effect of your innate class bonuses (not to be confused with class experience bonuses and penalties) by 1% effectively tripling the bonuses at skill of 100 assuming Class Enhancement is also maxed.
Learning Skills

Cognizance  Every point in this skill increases all passive experience gains in Weaponry, Archery, Protection, Life/Death/Psych Magic, and Beast Mastery skills by 1% effectively doubling them at skill of 100.
Perception  Every point in this skill increases all passive experience gains in Learning, Crafting, Artistry, Resourcefulness, Adventuring, and Social skills by 1% effectively doubling them at skill of 100.
Squirehood  Every point in this skill increases all active experience gains in Weaponry, Archery, and Protection skills by 1% effectively doubling them at skill of 100.
Arcane Research  Every point in this skill increases all active experience gains in Life/Death/Psych Magic skills by 1% effectively doubling them at skill of 100.
Companionship  Every point in this skill increases all active experience gains in Beast Mastery skills by 2% effectively tripling them at skill of 100.
Weaponry Skills

Dual Wield  You must have a skill of 20 in this to actually dual wield. When dual wielding your attack delay is equal to the sum of the delays on your two weapons but you also have 50% extra attack speed. Every point in this skill increases that attack speed bonus while dual wielding by 0.5% so at skill of 100 you would be swinging just as fast with two weapons as you would with one.
Double Attack  Every point in this skill provides a 0.2% chance of striking twice with slashing, crushing, and piercing attacks including whips and staves.
Slash Spec  Every point in this skill increases your damage from slashing sources including whips by 0.2%.
Pierce Spec  Every point in this skill increases your minimum damage from piercing sources by 0.4%.
Crush Spec  Every point in this skill increases your damage from crushing sources including staves by 0.2%
Archery Skills

Trained Eye  Every point in this skill increases your chance to hit with ranged attacks by 0.15%
Flameshot  Every point in this skill grants a 0.5% chance of your arrows burning your target for 30 damage over 30 seconds with unlimited stacking. At skill of 100, 50% of your ranged hits will trigger this effect. This skill will not work if your Poison Arrow skill is higher.
Poison Arrow  Every point in this skill grants a 0.25% chance of your arrows poisoning your target for 120 damage over 120 seconds with unlimited stacking. At skill 100, 25% of your ranged hits will trigger this effect. This skill will not work if your Flameshot skill is higher.
Vengeful Shot  Every point in this skill grants a 0.25% chance of firing an immediate ranged shot at anyone who hits you with a direct damage spell.
Protection Skills

Dual Parry  Every point in this skill provides up to an extra 0.2% chance of parrying melee attacks while dual wielding.
Deflective Shield  Every point in this skill provides a 1% chance of reflecting any spell you block back onto the caster.
Mirrored Blade  Every point in this skill provides a 0.2% chance of mirroring any direct damage spell that hits you back onto the caster when you are auto attacking.
Combat Endurance  Every point in this skill stacks with Combat Recovery to provide an additional 0.15 to the % of your combat energy regen. With both skills maxed you will regenerate energy at 25% (30% with a staff) your out of combat rate when in combat.
Combat Concentration  Every point in this skill stacks with Combat Recovery to provide an additional 0.15 to the % of your combat mana regen. With both skills maxed you will regenerate mana at 25% (30% with a staff) your out of combat rate when in combat.
Life Magic

Healing  Every point in this skill increases the effect of all healing gems by 0.4%. This including healing over time, but not neverending continual healing gems.
Repel  Every point in this skill increases the effect of resistance gems by 0.4%
Shared Bliss  This skill coming soon.
Eternity  Every point in this skill increases the effect of neverending, continual hitpoint, mana, and energy replenishment gems by 0.4%
Palisade  Every point in this skill increases the effect of damage barrier, damage mirroring, and reflective gems by 0.4%
Death Magic

Inferno  Every point in this skill increases the damage from red direct damage gems by 0.35% but if you have a staff equipped it increases blue gem direct damage by 0.2% as well.
Necromancy  Every point in this skill increases the damage of black direct damage gems by 0.35% but if you have a staff equipped it increases green gems as well.
Dark Patience  Every point in this skill increases the damage and duration of black damage over time gems by 0.5% but if you have a staff equipped it affects all colors.
Longevity  Every point in this skill gives you an extra 0.5% max energy as long as you have a staff equipped.
Psych Magic

Replay  Every point in this skill gives you a 0.5% chance of immediately drawing a new gem after putting a blue gem in play.
Perseverance  Every point in this skill gives you an extra 0.5% max mana as long as you have a staff equipped.
Beast Mastery Skills

Ferocity  Every point in this skill increases all pet damage by 0.25%
Crafting Skills

Craftsmanship  This skill allows you to get a second Crafting skill above level 10 but only as high as your Craftsmanship skill.
Artistry Skills

Workmanship  This skill allows you to get a second Artistry skill above level 10 but only as high as your Workmanship skill.
Resourcefulness Skills

Collection  This skill allows you to get a second Resourcefulness skill above level 10 but only as high as your Collection skill.
Adventuring Skills

Plunderfiend  Every point in this skill increases the chance of all nonboss loot by 0.3%
Packmule  Every 2 points in this skill increases your number of inventory slots by 1.
Social Skills

None
Last edited by Somneil; 07312008 at 09:48 AM..
