taunt stacking
Old 03-20-2013, 10:32 AM   #1
flipynifty
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Default taunt stacking

Can someone explain to me how taunt stacking works, they seem to timeout faster the more i stack
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Old 03-20-2013, 10:57 AM   #2
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taunts don't stack they refresh like the stunning skill. a new taunt replaces the old one
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Old 03-20-2013, 10:58 AM   #3
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i seem to remember an update for them, causing them to stack somehow, maybe glitch knows
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Old 03-20-2013, 02:42 PM   #4
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It is not like parking meter you can not just add quarters.
When you do new taunt it takes the duration of that taunt and makes it the new remaining duration of taunt, unless the remaining duration is greater than that of the applied taunt.
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 09-04-2013, 05:26 PM   #5
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Originally Posted by Glitchless View Post
Unless otherwise stated in the effect description, EVERYTHING should stack except for aura effects of the same type. If a gem doesn't have aura in the name then it is not an aura. All damage over time gems stack because they are not auras. Stuns, mesmerize, and dazes are the only exception in that they refresh the amount of stun, mes or daze time rather than adding to it.
Taunts aren't stuns
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Old 09-04-2013, 06:54 PM   #6
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blinds and stuns are also effected in this way
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Old 09-04-2013, 07:42 PM   #7
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ok the question is do taunts stack? If so, how? Glitch said everything stacks but auras and stuns/mezz/daze... that doesn't include taunts
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Old 09-05-2013, 10:18 AM   #8
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your confusing being taunted with taunting , you as the the taunter stack targets on your self. but the effect like stun/daze/mewt that forces your target to attack the taunter dont stack and thats what being taunted is

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Old 09-05-2013, 05:59 PM   #9
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glitch, does the time reset every taunt on the tauntee?
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