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Group Rested Time Exploit Fix
Old 10-07-2017, 01:29 AM   #1
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Join Date: May 2008
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Default Group Rested Time Exploit Fix

In order to prevent certain ways of abusing grouping with other characters who are in Travel mode doing all the work, and having another character reap the rewards without spending significant RT, we have implemented the following:

Players who are not present for at least half the fight with a creature will receive the same penalty as if they joined when the creature was already half dead, ie as if they were in Travel Mode themselves. There is a buffer so that this will not harm players who join in late to a very short fight.
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
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