Potions
Old 06-14-2008, 06:13 PM   #1
Somneil
Guest
 
Posts: n/a
Default Potions

Current Potions:

Gate Potion



Proposed Revision to the way Gate Potions work: As I understand it, every ten levels you gain requires you to consume more and more gate potions for a single teleport.

Why not instead of, or in addition, to this system, just have higher level craftable gate potions?

Other Potions:
I haven't heard any ideas proposed in this area and we need to start coming up with some as potionmaking is coming up on the implementation list. What would you all like to see for instant or temporary effect potions?
  Reply With Quote

Old 06-14-2008, 06:33 PM   #2
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

well as for that gate potion problem you mention its something that spellcasters dont have to worry about as regardless of there lvl they always only need 1
  Reply With Quote

Old 06-14-2008, 07:38 PM   #3
Archer of Crosis
Boss Hunter
 
Archer of Crosis's Avatar
 
Archer of Crosis is offline
Join Date: May 2008
Location: BC canada
Posts: 126
Default

id like to see potions that temporarily boost stats, like one that will double dex for idk 30secs for archers, and one that doubles dur for vamps, well you get the idea.
id also like to see potions that you could throw at the enemy that would give them a negative status effect :P (bet you love that one eh)

as for gate potions , i think only adventurers should get the bonus where they only need 1 no matter what level. maybe casters can have a special skill that decreases the amount of gate potions they use, however, whereas at a maxed skill of 100, it would only cost them 1 gate potion (must have staff equipped)
__________________

-----------------------------------------------
Made by Nikki
  Reply With Quote

Old 08-04-2009, 11:40 PM   #4
richp
Guest
 
Posts: n/a
Default

lets revisit the potionmaking ideas....maybe it will help make it be implemented sooner...
  Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 12:57 AM
Boards live since 05-21-2008


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.