paladin
Old 05-25-2012, 09:14 AM   #1
Nemesiss
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Default paladin

may have been brought up before, and prob should have been brought up when shatter first introduced if wasnt but since paladin's class bonus is totaly reliant on gems shouldnt they get a % in class bonus to resist gem shatter? only class i know of that can be made completly useless by shattering. theres dark knight as well but they still get melee damage bonus
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Old 05-25-2012, 09:30 AM   #2
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pally is already one of the more versatile classes in nod...along with DK and Jew i don't think these classes need anything else to make them stand out even more pvp
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Old 05-25-2012, 09:32 AM   #3
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only thing that makes a paly stand out is aura bonuses. once they gone whats left?
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Old 05-25-2012, 09:39 AM   #4
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Luckily it's not gone. Concede is correct.
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Old 05-25-2012, 09:43 AM   #5
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once the gems the paly gets a bonus to is shattered its gone. can only hope to redraw them and as a melee thats not a very good hope
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Old 05-25-2012, 09:56 AM   #6
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guess should just be happy got a quick response
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Old 05-25-2012, 10:02 AM   #7
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i do agree somewhat nem....the draw speed for physical damage toons is rediculously slow compared to a well setup caster. But the entire team must disable a pally in a sense.

More or less have to be jew to get those much needed auras back or to keep an anti caster pouch effective.

Iw ould like to see some skills adjusted as i know you have mentioned in the past along with several others. I think balance is there with a few slight adjustments to skills we already have.

Glitch seems to be more attentive so i would like to think a grand scheme is in order....ijplemetation and crownd control of which is the only concern.....i hope
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Old 05-25-2012, 11:26 AM   #8
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Con this is a great idea. It would be great to have a pally ability like super gem haste added to the class bonus or something like the Dark knight has with added dmg since it is an aura user as well. Glitch I support this alot please consider it.

Not a big change to all classes but maybe something since without aura's the pally really has no benifit at the moment.
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Old 05-26-2012, 01:48 PM   #9
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just have wizardry effect non-staff users too... at a lowered rate... like 40% max instead of 80% max...
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Old 05-26-2012, 02:43 PM   #10
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Quote:
Originally Posted by Nemesiss View Post
only thing that makes a paly stand out is aura bonuses. once they gone whats left?
Quote:
Originally Posted by Glitchless View Post
Luckily it's not gone...
HAHAHAA!

Get the heavy gems. Get cantrips. Use draw haste auras, etc... There are ways to recover lost gems, but no one said it would be cheap or easy. Detrimental gems can greatly sway a battle. Not everyone's build works without pet heals. It's great not being swung at as many times or as hard. It would imbalance Paladins and Dark Knights to not allow gem shattering.

Maybe, like RT mentioned, the Wizardry skill could affect non-staff users. Not an automatic 40% and maybe only .2% per level. But, that would help out a lot of builds.

GET SOME CANTRIPS, YO; damage rank 1 and 2 are cheap and take up 6-8 extra spots with instant draws; all these new auras require (although far too loosely) mana/energy, so get some of those, too.

Last edited by sSmartaSs; 05-26-2012 at 02:46 PM..
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Old 05-27-2012, 11:15 AM   #11
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Quote:
Originally Posted by sSmartaSs View Post
HAHAHAA!

Get the heavy gems. Get cantrips. Use draw haste auras, etc... There are ways to recover lost gems, but no one said it would be cheap or easy. Detrimental gems can greatly sway a battle. Not everyone's build works without pet heals. It's great not being swung at as many times or as hard. It would imbalance Paladins and Dark Knights to not allow gem shattering.

Maybe, like RT mentioned, the Wizardry skill could affect non-staff users. Not an automatic 40% and maybe only .2% per level. But, that would help out a lot of builds.

GET SOME CANTRIPS, YO; damage rank 1 and 2 are cheap and take up 6-8 extra spots with instant draws; all these new auras require (although far too loosely) mana/energy, so get some of those, too.
I spent over 1m on deriniums and berialis for my pally/enchanter. i still don't draw the gems i need after they are shattered, even with 4 of each gem.
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 06-04-2012, 08:52 AM   #12
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I once presented, in a class-specific skill suggestion, a skill for paladins and dark knights that, when drawing a gem, if there is at least 1 aura gem in the slots 2, 3 or 4, gave them a chance to instead draw 1 of those aura gems.
Ofcourse, if those slots were empty or had no aura gems, you'd draw normally.

This would allow those 2 classes that focus so much on auras to get their bonus back up quicker after getting shattered/etc.

Because, a Paladin getting screwed out of the class bonuses, is no different from changing the weapon of a Crusher-focused Warrior with a Piercer in the middle of the fight.

Last edited by Nurvus; 06-04-2012 at 08:54 AM..
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