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Dark Priest
Old 10-21-2013, 02:13 PM   #381
sSmartaSs
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Default Dark Priest

Staff users gain up to a 20% chance that any healing gem cast will cause similar damage amount and type to enemy target.

This skill should be affected by the Yellow Snow skill.
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Old 12-31-2013, 01:13 AM   #382
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Imbue
Level 80 Epic Psych Magic

At level 100 in this skill your staff will always be imbued with the effects of the gem in the fifth slot of your active gem pouch. The effect of the gem will be a separate event on top of the normal melee swing. The Imbued effect will not cost any mana or energy. Healing and Damage Shield gems will only be 1/5 as effective. (for obvious reasons) Stun/Mes/Daze gems will have a 25% chance of working. This skill does not work with gem shattering effects (apoc, quake, etc). The level of the staff must be equal or greater than that of the gem used.


If the fifth slot gem is an aura then every time you swing your staff it has a chance for it to activate that aura. If it is a dd or dot gem it will have a chance to cast that gem. Etc...

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Last edited by beetdabrat; 03-04-2014 at 02:18 AM..
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interlocking ideas to buff storage
Old 12-31-2013, 04:53 AM   #383
oderman
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Default interlocking ideas to buff storage

add an "accessable in town only" storage chest.
hoarder- adds storage space in the "in town only" storage chest
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Old 01-09-2014, 11:31 PM   #384
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Magic Bonding
Level 80 Beast Mastery

At level 100 in this skill you will get half of your pets int, cnc, mst and pst added to your own if you have a staff equipped.



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Old 02-08-2014, 03:38 AM   #385
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Epic Bonding

Level 90 stat skill

This skill provides upto a 25% bonus to all stats and tempers on armor
This is an epic skill requiring 100x exp to level

might be enough of a reason for people to complete all 5 pilgrims to lvl 90 with access to such a skill
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Old 02-25-2014, 01:59 AM   #386
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Blood Lust
Level 80 stat

At 100 in this skill all of your bloodlet damage will affect vampiric and devampiric effects. Includes health, mana, and energy theft.

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Old 02-27-2014, 03:06 AM   #387
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Fable
Level 80 Learning

At level 100 you will get a 25% bonus to exp gains in epic skills. If you are capped and have at least one point in this skill epic skills will not take experience penalties for being above your player level.
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Old 03-21-2014, 02:13 AM   #388
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Trimming
Not sure what level or category it should go in.

This skill makes you more proficient in cutting trophies from corpses. It reduces the weight of trophies by up to 30%.

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Old 04-04-2014, 12:25 AM   #389
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Here is probably one of the most ridiculous skills I have ever suggested

Active Training
Learning or Stat

At level 100 in this skill you have a 25% chance to gain experience in any actively triggered skill. The experience is equal to that of a single trophy from the current mob for combat skills and all others are a single trophy attained from a mob at your character level.

Example:

You are fighting and you crit on a level 90 mob. you have a 25% chance that crit strike or 2h and/or overcrit to gain the 11.3k exp before bonuses and penalties.

Every plundered stack is a 25% chance to gain 10.55k exp (level 85 trophy if you are level 85) in plundefiend

Every gold rush the same, etc

Enjoy the madness,

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Old 07-03-2014, 11:50 PM   #390
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Aura Handling
Level 60 Epic Life Magic

This skill grants up to a 100% chance of an aura gem being drawn in your 5th gem slot at the start of combat and also provides up to a 20% bonus to all aura effects.

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Old 07-12-2014, 11:13 PM   #391
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Overbash
Category: Weaponry
Gives up to 20% more chance to stun your target if its already stunned when using crushing weapon. Half chance for staff users.
or
Deals more damage with crushing attacks if target is stunned.
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Old 07-16-2014, 05:40 PM   #392
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Condense
Level 80 Adventuring

This skill will at most allow you stack twice as many trophies and reduces their weight by half. Double Accel trophy sacrificing will only be affected by item stacking itself (105 trophies per sacrifice max).
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Old 12-29-2014, 12:49 PM   #393
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PROTECTION

Level 20
Recoil
Gain up to a 30% chance that a successful parry will empty a random gem slot of your opponent's if it houses a gem.

Level 40
Cross-guard
Gain up to a 25% chance to block whilst auto-attacking with two weapons.


BEAST MASTERY

Level 20
Dancing Thongs
Gain up to an extra 10% chance to parry when duel-wielding whips.

Call of the Wild
Increases the effect of any aura which affects your pets by up to a 10%.

Barbed Lash
Allows whip attacks up to a 10% chance to dice your opponent.

Primal Fury
This skill allows up to a 5% chance that your pet will attack faster after a critical hit.
- Either a haste buff or more preferably a temporary reduction in delay.

Level 40
Whipped
If equal to or above both your Whips and Petmanship skills your pets will have a 15% chance to block any critical damage against you.
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Old 12-29-2014, 01:00 PM   #394
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recoil support

cross guard nah.

dancing thongs nah.

call of the wild support

barbed lash nah.

primal fury could be kewl so i guess i support.

whipped no.
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Old 12-29-2014, 01:05 PM   #395
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wtf lol
Crossguard and Thongs were the two serious ones -_-

Why not to Crossguard?
Make Guardian/Paladin crossbreeds uber!

Although dropping to 10 / 15 may make it less of a bitchfest for people.

Last edited by AsylumDreams; 12-29-2014 at 01:13 PM..
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Old 12-29-2014, 01:15 PM   #396
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Quote:
Originally Posted by AsylumDreams View Post
wtf lol
Crossguard and Thongs were the two serious ones -_-

Why not to Crossguard?
Make Guardian/Paladin crossbreeds uber!

Although dropping to 10 / 15 may make it less of a bitchfest for people.
This skill is already in the game, its called parry.
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Old 01-14-2015, 05:57 PM   #397
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Archeomastery
Level 60 Epic Adventuring

This skill will at most double the effects of your equipped runes.


Infuse
Level 80 Epic Protection

With this skill up to 5% of your attack damage and damage over time will steal mana and energy.


Frenzy V1
Level 80 Epic Beast Mastery

This skill grants up to a 20% haste on your pets.


Frenzy V2
Level 60 Beastmastery skill which can reach level 200

If this skill is twice the level of your pets it negates the slowdown from the stalking skill.


Berserk
Level 80 Epic Weaponry

This skill grants up to a 10% damage bonus and haste to all melee attacks.


Fortress
Level 80 Epic Protection

This skill grants up to 50% more armor class.


Direct Imbalance
Level 80 Epic Death Magic

Increases direct damage min damage by 25% of its max damage. Also provides up to a 10% bonus to all direct damage. If min damage surpasses max it becomes the new max.

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Old 03-01-2015, 01:51 AM   #398
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Aural Confusion
Level 60 or 80 Psych or Life Magic possibly epic

This skill will allow any gem in the aura slots to be in play at the start of battle at max level.

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Old 04-20-2015, 01:35 AM   #399
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Even Spread

Epic Stat

Every point in this skill adds one bonus stat point to be applied to one of the four main stat categories and then rotates to the next one each level. At level 100 you will have 25 bonus points to use in each category (Melee, Magic, Defense, and Recovery).


So for example you have each stat 85 to be level 85 which would be 252 points to apply to any of the 12 sub stats. at level 40 in this skill you would have 262 in each section instead.

Could also change it to every 4 levels it adds the points to all 4 sections at the same time

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Old 04-20-2015, 06:21 AM   #400
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Quote:
Originally Posted by beetdabrat View Post
Even Spread

Epic Stat

Every point in this skill adds one bonus stat point to be applied to one of the four main stat categories and then rotates to the next one each level. At level 100 you will have 25 bonus points to use in each category (Melee, Magic, Defense, and Recovery).

Beetb Da Brat
i'll support if this is a level 90+ skill. at level 80 it seems too OP. it may take forever by the time you get to the higher levels but you would get level 40
fairly fast which is 120 stat points. much easier than pilging albeit no hp reward unless you put in dur >.>
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