Nodiatis Greenlit
Old 06-29-2016, 02:07 AM   #1
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Default Nodiatis Greenlit

As of today, Nodiatis just got greenlit, welcome to Steam and congratulations Glitchless, best of wishes.
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Old 06-29-2016, 10:13 AM   #2
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:O
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Old 06-29-2016, 01:12 PM   #3
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Do I get my reward now?
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Old 06-29-2016, 01:13 PM   #4
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There was an offer by glitch that who ever helped get him on steam got something and I made a big ass post describing how to get on to steam
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Old 06-29-2016, 01:14 PM   #5
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Gratz though this only bodes well for nod
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Old 06-29-2016, 02:02 PM   #6
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Bring on the noobs congrats glitch
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Old 06-29-2016, 06:04 PM   #7
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This is amazing progress lets get this 500million players
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Old 06-29-2016, 06:09 PM   #8
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Awesome news!!

Cant wait to add it to my library officially lol
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Old 06-29-2016, 08:18 PM   #9
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It did not look like we were going to get greenlit, so this comes as a bit of a surprise. It may be difficult to fit integrating Nodiatis into Steam on our 2016 agenda, but we'll see what can be done. Hot Zones and Craft Memory & Recipe Loader will remain our main priority and will be completed by the end of the year without question, but we may have to choose between the app and Steam for this year.
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Old 06-29-2016, 09:01 PM   #10
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i personally would like you to prioritise more people over any. ease of play option, growth for the community is more important, imo
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Old 06-29-2016, 11:59 PM   #11
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Congrats!
Go steam!
Huge exposure from gaming community!
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Old 06-30-2016, 12:40 AM   #12
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This is great news. I'm glad! Keep up the good work!
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Old 06-30-2016, 12:43 AM   #13
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I think an influx of new players will definitely help Glitchless' team out. If more people like this game and pay for it, you get more revenue, which might make hiring an extra man possible to help with the ease of play button....
MORE NUBS PLOX!
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Old 06-30-2016, 06:10 AM   #14
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Steam over app if thats the case, cause id use it on steam anyways over the app lol.

But i do agree with people. Steam would be better for the community as a whole
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

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Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 06-30-2016, 06:11 AM   #15
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Hotkeying the confirm Exit 'YES' button is our highest priority and we will kill any man who stands in the way of its implementation.
Fankies muchly.
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Old 06-30-2016, 06:57 AM   #16
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Go steam over app. Seems better for the community.
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Old 06-30-2016, 04:41 PM   #17
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Congrats, and Glitch, not to be pushy, but I would guess 95% of players would much rather you focus on getting it put on Steam than add more content.
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Old 07-04-2016, 05:35 AM   #18
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Bump so everyone knows, and I still feel the Steam thing should be the number 1 priority over content.
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Old 07-04-2016, 06:40 AM   #19
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Agreed with Daer. The community is tight nit and we have been together, some of us, for the better part of a decade. Not many games have that.

But in the end, the player based is tiny, compared to what it could be. Steam would go hand in hand with the PC app. Focus on that before more content. The more people who play and pay, the more you can afford to out source, so stuff gets done faster. In the end, it benefits us more by waiting a bit now, to get more, faster later
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
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Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 07-04-2016, 08:37 AM   #20
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Yes Steam is way to go but:

I think recipe loader (crafting patch) and hot zones should be implemented before introducing game to larger community.

It's just my opinion as I speak from personal experience that people would like to try all things in game before "sticking" to it and at this point crafting things it's tidious and time consuming . Sit in town for few hours to make stack of potions might discourage some people.


Most players like to see progress in theirs adventuring that obviously takes many steps.

It should be focus on fun of fighting , improving and resourcing and not spending hours in processing/downtiering/combining mats with long delay toolso that's takes dozens of clicks for each item.

I'm not criticizing anything just my opinion what people this days looking for.

I believe steam is missing old fashion non-3d game with spirit - I really see potential here.
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