Prev Previous Post   Next Post Next

Weapon fusing
Old 07-13-2019, 06:15 AM   #1
Crab Defiler
Holyspirit is offline
Join Date: Oct 2017
Posts: 71
Default Weapon fusing

Not sure how complicated it would be to implement but what if
We could fuse/merge/combine items with same class.

It could work 2 different ways:

1. place 2 weapons into forge and receive fused (name of weapon) which has average dps/speed of those 2 and 50% of each proc.

2. This one is more of a gamble/gold sink:

Forge 2 weapons and receive forged weapon with :

Min dmg = random value between values of min dmg of both weapons.

Max dmg = same thing: random number between values of max dmg's of both weapons.

New weapon would have both procs at value between 0 and 100% .

Technically it will be 4 RNGs involved while creating fused/forged weapon with various outcome .

You can get good procs but lower dps or better dps but close to no procs .

It's complex but it would open true variety of builds which I believe nod needs.


Same goes for speed . So 5 RNGs .

Last edited by Holyspirit; 07-13-2019 at 06:19 AM..
  Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 09:42 PM
Boards live since 05-21-2008

vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.