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Old 05-03-2016, 07:54 AM   #121
Darklords
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worked fine for me today
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Old 05-03-2016, 04:53 PM   #122
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Woke up to my details all still in, but was logged out. So its a step better then it was yesterday lol
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

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Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 05-09-2016, 08:39 PM   #123
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bump for 2.144
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Old 06-28-2016, 11:19 AM   #124
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Client 2.145 works for me only in one copy, second one doesn't work.
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Old 07-18-2016, 09:01 PM   #125
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bump
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Old 07-21-2016, 07:31 AM   #126
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My Glitchyness, This is soooo gooood, just tried it and loved it! <3

Last edited by Atropos; 07-21-2016 at 07:35 AM..
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Old 07-21-2016, 07:46 AM   #127
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Maybe Sticky this thread glitch??
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Quote:
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

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Originally Posted by Glitchless View Post
Tell that to the crybaby archers
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Originally Posted by Glitchless View Post
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 07-21-2016, 06:34 PM   #128
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oh, yes, sticky.. hard to find sometimes to bump when someone ask me for this thread
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Old 07-21-2016, 09:30 PM   #129
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Old 07-22-2016, 05:40 AM   #130
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Pwnt
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Old 07-22-2016, 08:00 AM   #131
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Thats not a stick on forums though.

But yes. is easy to find there lol.
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Quote:
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless View Post
Tell that to the crybaby archers
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Originally Posted by Glitchless View Post
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 09-18-2016, 10:47 AM   #132
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bug report on behalf of pearl.

http://prntscr.com/cjgb84

As u can see in the above screenie, the server options dont sit in the right place for pearl. i suggested her to change main screen window settings to 100%, and without closing said client window log out then try and change the option, it works. However it took about 5 mins, to do that every day because some individuals use different zoom setting needs to be fixed.

Would also like to see an option in movable windows to have storage opened at the bottom of the screen, but keeping the way the inventory and gear screen works. is this a possibility?
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Old 09-19-2016, 02:51 AM   #133
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This is a known problem that will be fixed with the next version.
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Old 11-07-2016, 09:32 PM   #134
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Aloha everyone, do to me being back I guess for the last couple days, I have come across laggyness when playing Nod but I was told that it was due to Chrome, so sad, Chrome is my one and only one browser I will ever use, but I downloaded the client version MONTHS ago when I dropped on in but saw that the play view was HUGE! But came to learn today that I can adjust it. AWESOME, no more lag, can customize it to the way I want! SWEEET!

But now, I have a question or more or less a request! Can we get the option like how we have with the others but to be able to see how much of a weight limit we have/are currently carrying? Making it viewable like the other stuff in the Inventory?

And second request, can we have it where the Esc keep exit out the viewing of armor/armor of someone else?

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Last edited by TemariChan; 11-07-2016 at 09:41 PM..
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Old 11-28-2016, 05:20 PM   #135
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To build upon Temari's suggestion. Maybe have the option in the menu with the lock and size options.

Example menu options:

Show weight on top.
Show weight on the left.
Show weight on the right.
Show weight on the bottom.
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Old 12-09-2016, 10:24 PM   #136
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Quote:
Originally Posted by beetdabrat View Post
To build upon Temari's suggestion. Maybe have the option in the menu with the lock and size options.

Example menu options:

Show weight on top.
Show weight on the left.
Show weight on the right.
Show weight on the bottom.
Yayness to the support. Thankies beatie!
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Old 08-29-2017, 10:18 AM   #137
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Two bugs... at level 25 my player is (or others call toon instead of player...):
1) Dust collecting active advancement does not work unless I physically move the A marker to it while other items seemed to, like mining which I actually observed did without the A marker as it always has so we can select whatever we are carrying to active advance resourcefulness. but since level 25 and next list add-on is 40 level made Dust Collecting at the end. I have not done your work of checking them all out.
2) Artistry, Epic Artistry, passive started counting then went and played but it seemed to have stopped at 178 and will not advance any further. I noticed another one did advance to the approximate expected time elapsed as if it were selected and holding in a queue so when I selected Gemworking it jumped up a bunch (20+) on passive as if it were selected all along. Again Epic Artistry is the last on until level 40 player.

Google Chrome, 64bit, Windows 8.1, 64bit, AMD E1
Client version 2.140
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Old 11-24-2017, 01:36 PM   #138
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is it possible to make equipment appear instantly during mouse hover (just like in html client) instead of slowly appearing over 1 sec?
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Old 11-24-2017, 03:00 PM   #139
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The next client patch will make the fading so fast it will be difficult to notice, yet it will still provide better mouse cursor visibility. Fade in time on a newly stationary cursor will be .175 second.
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Old 12-18-2017, 10:09 AM   #140
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any plans on making the client remember names?while it's convenient for those who have 1 toon, as it remembers 1 name, those with multiple have to write full names all the time :[

edit:also pressing enter twice in client diselects chat box, clicking anywhere selects the chat box (contrary to last version where clicking anywhere would diselect the chat box, as it has been fixed)
also make gear info appear fastar : p

Last edited by ShadeDaScout; 12-18-2017 at 04:17 PM..
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