New gem
Old 12-30-2014, 05:02 PM   #1
RavenShadow
Boss Hunter
 
RavenShadow is offline
Join Date: Jun 2012
Posts: 102
Default New gem

__________________




  Reply With Quote

Old 12-30-2014, 05:05 PM   #2
RavenShadow
Boss Hunter
 
RavenShadow is offline
Join Date: Jun 2012
Posts: 102
Default

bump
__________________




  Reply With Quote

Old 12-30-2014, 05:25 PM   #3
Master
Boss Hunter
 
Master is offline
Join Date: Nov 2011
Posts: 1,832
Default

I want
  Reply With Quote

Old 12-30-2014, 05:26 PM   #4
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

Insane. 1 tank and one tanky person who occasionally throws a non-aoe taunt and you're looking at impossible to kill teams

Also need clarification on how it works with daze targeting
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 12-30-2014, 05:28 PM   #5
Master
Boss Hunter
 
Master is offline
Join Date: Nov 2011
Posts: 1,832
Default

Yea, exactly what u was thinking. I think it's time to go back to melee team and use these gems
  Reply With Quote

Old 12-30-2014, 05:40 PM   #6
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

Paladin gets up to 95% miti. Intentional? Op for everyone, esp for pally
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 12-30-2014, 05:48 PM   #7
Master
Boss Hunter
 
Master is offline
Join Date: Nov 2011
Posts: 1,832
Default

Lol this + regen = never die
  Reply With Quote

Old 12-30-2014, 06:00 PM   #8
Fior
Temporarily Suspended
 
Fior is offline
Join Date: Feb 2010
Posts: 894
Default

welll... be focused... work only if enemy don't target u :P
  Reply With Quote

Old 12-30-2014, 06:13 PM   #9
Blaze
Boss Hunter
 
Blaze is offline
Join Date: Dec 2013
Location: Maine
Posts: 2,817
Default

which is what tanks are for in arena
  Reply With Quote

Old 12-30-2014, 06:26 PM   #10
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

Quote:
Originally Posted by King View Post
which is what tanks are for in arena
Tank is like apple you see. Must be tasty for worm like with taunt.
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 12-30-2014, 06:29 PM   #11
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

Also should say upkeep cost every 5 seconds, unless you put it into play once and if you have mana at thestart it just lasts forever.
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 12-30-2014, 06:30 PM   #12
Glitchless
Administrator
 
Glitchless's Avatar
 
Glitchless is offline
Join Date: May 2008
Posts: 8,312
Default

The 50% damage reduction is unmodifiable, the description will be updated.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
  Reply With Quote

Old 12-30-2014, 06:39 PM   #13
Blaze
Boss Hunter
 
Blaze is offline
Join Date: Dec 2013
Location: Maine
Posts: 2,817
Default

poor nibbles. no pally buff
  Reply With Quote

Old 12-30-2014, 06:40 PM   #14
Master
Boss Hunter
 
Master is offline
Join Date: Nov 2011
Posts: 1,832
Default

Well, split auras for melee and archers just got nerfed hard core. Especially melee users because archers can at lease us arrow rain. AOE dders just got taken in the arse.. so Dotters which were already on top of the board are back on top by a long mile. Very nice.
  Reply With Quote

Old 12-30-2014, 09:18 PM   #15
Nomicon
Crab Defiler
 
Nomicon's Avatar
 
Nomicon is offline
Join Date: Dec 2014
Posts: 91
Default

Happy to see a new LG gem in the game finally... but wow this is kind of exteme caster nerf. Wheres the LG DD / DOT?

This gem just made:

- epic gem pouches cost twice as much, which were already about 40m to start with
- DD casters be half as effective in pvp.. or worse

Why even bother putting AOE in the game if it can be instantly nullified? i can see a dmg reduction but 87%?

Glitch do u hate casters now?

Happy for melee chars but for non melee classes like me its a pretty big slap in the face....

Watch this post will be ignored and poo pood cuz there are hardly any pure casters like me anyways.

I think if melee class had to pay double LG weapon prices, and have 87% dmg resistance against them...thered be a problem.

A compromise would be 50% dmg reduction cap. Thats 50/50 both sides of the argument.

And still no LG DD or DOT... nothing to balance it here.

Brutal.

Last edited by Nomicon; 12-30-2014 at 10:07 PM..
  Reply With Quote

New LG gem ramifications
Old 12-30-2014, 11:18 PM   #16
Nomicon
Crab Defiler
 
Nomicon's Avatar
 
Nomicon is offline
Join Date: Dec 2014
Posts: 91
Default New LG gem ramifications

New LG gem... hooray?

timmies+earthfusion+sacri+focused defense = invulnerable toon.

I dont care where you stand on this subject...there are now invulnerable pvp toons with 50% draw haste lol.

Just stupid.

I hate whiners but i feel like there is no choice here, the cost of this game just literally doubled for me because im a caster.... overnight......like wtf? And I took a massive PVP nerf....

- A caster's epic gem pouch already costs around 40m... price just went up and now its 60m easily...thats a conservative estimate.

- costs in the ENTIRE economy are going rise from the T30 mat demand for the new gem because people will be trying to sell other mats higher in order to pay for it.

- DD casters just took an 87% dmg nerf... like where did that number come from? 87% of anything is too much... why not just make it 100%? whats the diff?

I just don't see any sort of balance here.

To fix i propose a couple options,

- decent droprate increase for T30 mats.
- damage reduction cap of 50% on the new GEM, fair for both melee and caster alike
- New LG DD/DOT gems to even the field

Id prefer all three to happen.

As it stands now, were all literally going to pay for this in tc's galore... poo poo all you like, just watch the AH rise and rise...

Imagine if glitch just doubled the cost of your runed flurry greatsword and put an 87% dmg nerf on it...

If it can happen to BM's and casters... its just a matter of time before a nerf like this happens to your toon as well...not if...when.

Last edited by Nomicon; 12-30-2014 at 11:23 PM..
  Reply With Quote

Old 12-30-2014, 11:33 PM   #17
Brother
Gem Pouch Expert
 
Brother's Avatar
 
Brother is offline
Join Date: May 2010
Location: Portland
Posts: 449
Default

Just have your group target the guy with the gem. DoT, DoT, DoT, DoT, shoot, and he's dead.
  Reply With Quote

Old 12-30-2014, 11:55 PM   #18
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

Quote:
Originally Posted by Glitchless View Post
The 50% damage reduction is unmodifiable, the description will be updated.
I understand that you don't want people with 95% mitigation but it's really unfair to classes with bonuses to certain effects (such as beneficial auras) to repeatedly have these 'exceptions' for which they get absolutely no bonus.

This is without a doubt a beneficial grey aura, and should benefit people who chose classes which get benefits to beneficial auras or grey gems in lieu of classes that give benefits to other things such as melee damage or black DDs.

The issue with the damage reduction being boosted by class bonuses stems the starting value was set too high, rather than an issue with the class.

If you were to set the % at 25% per person, it'd be a max of 58% mitigation (67% for paladin primary, 64% for enchanter primary). Even then, that's pretty high.

A base of 15% sounds reasonable. This would give a max of 39% mitigation, or 46% for paladins and 43% for enchanters. The class bonuses are useful, but not overpowering. The effect of the gem, regardless of the bonuses is much more sensible.

It's really frustrating to see these great items introduced that really should benefit from your class, only to find that they don't because that would make them better than they are. Isn't that kind of the idea of a class bonus- to make certain things better than they are for other people?
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 12-30-2014, 11:56 PM   #19
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

Quote:
Originally Posted by Brother View Post
Just have your group target the guy with the gem. DoT, DoT, DoT, DoT, shoot, and he's dead.
Can't target if taunted.
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 12-30-2014, 11:56 PM   #20
Huggles
Epic Scholar
 
Huggles's Avatar
 
Huggles is offline
Join Date: Aug 2010
Posts: 4,812
Default

From the other thread:

Quote:
Originally Posted by Huggles View Post
I understand that you don't want people with 95% mitigation but it's really unfair to classes with bonuses to certain effects (such as beneficial auras) to repeatedly have these 'exceptions' for which they get absolutely no bonus.

This is without a doubt a beneficial grey aura, and should benefit people who chose classes which get benefits to beneficial auras or grey gems in lieu of classes that give benefits to other things such as melee damage or black DDs.

The issue with the damage reduction being boosted by class bonuses stems the starting value being set too high, rather than an issue with the class.

If you were to set the % at 25% per person, it'd be a max of 58% mitigation (67% for paladin primary, 64% for enchanter primary). Even then, that's pretty high.

A base of 15% sounds reasonable. This would give a max of 39% mitigation, or 46% for paladins and 43% for enchanters. The class bonuses are useful, but not overpowering. The effect of the gem, regardless of the bonuses is much more sensible. Perhaps a system where the mitigation 20% for one, 30% for two, and 35% for three enemies would work better than the current one.

It's really frustrating to see these great items introduced that really should benefit from your class, only to find that they don't because that would make them better than they are. Isn't that kind of the idea of a class bonus- to make certain things better than they are for other people?
__________________
Quote:
Originally Posted by Glitchless View Post
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless View Post
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles View Post
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 09:11 AM
Boards live since 05-21-2008


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.