Drains
Old 04-25-2019, 08:14 PM   #1
Tsutsu
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Glitch how is it that when people have 850~ CNC vs 1044 CNT + t5/6 BC sleeves t5 BC helm r5 resist aura r6 antimagic rune WW resist bonus 2-4 level advantage that drains land nearly EVERY time?

I've done some testing, some 120~ casts and the resist rate seems to only be 50%. HOW is that possible considering i have 200 more cnt than CNC + all of the available resist options... not to mention level advantage?

Last edited by Tsutsu; 04-25-2019 at 08:54 PM..
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Old 04-25-2019, 10:44 PM   #2
Glitchless
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If you were landing melee hits 50% of the time I don't know if you'd be calling it "landing nearly EVERY time."
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Old 04-26-2019, 09:54 AM   #3
Holyspirit
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Why you assuming person that attacks you have no bonuses to land attacks other than cnc ?

Even your chances are 90% to resist there is plenty of ways to drop that significantly . Besides 50% resists is a lot .

What if drains (in theory) has cnc vs pre/mre ? Even if it's not it should be . Depleting vs replenish.
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Old 04-26-2019, 11:31 AM   #4
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Resists for drains are not different than resist for any other standard gem effect.
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Old 04-26-2019, 11:53 AM   #5
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Just to confirm :

Does drains to be considered "attack" and works similar to DD ? My assumption is they not dot and get bonuses from items like sleeves/other chance to hit items and also affected by assurance rune ?
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Old 04-26-2019, 12:33 PM   #6
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Drains are not attacks. Drains are not dots.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 04-26-2019, 08:36 PM   #7
Tsutsu
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Quote:
Originally Posted by Holyspirit View Post
Why you assuming person that attacks you have no bonuses to land attacks other than cnc ?

Even your chances are 90% to resist there is plenty of ways to drop that significantly . Besides 50% resists is a lot .

What if drains (in theory) has cnc vs pre/mre ? Even if it's not it should be . Depleting vs replenish.
because there's only item that you can use to do that, and its not possible with a staff.
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Old 04-26-2019, 08:37 PM   #8
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Quote:
Originally Posted by Glitchless View Post
Resists for drains are not different than resist for any other standard gem effect.
Then maybe it's time to relook at your resist setup because its easily possible to get a lot more CNC than you can even get CNT. and judging by this if someone had the 500 more cnc possible than max cnt they'd have nearly a 100% land rate no matter how much resist gear someone has.
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Old 04-26-2019, 08:41 PM   #9
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In this thread I don't think 'nearly' means what you think it means.
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Old 04-27-2019, 03:00 AM   #10
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hit chance has a cap. resist rate has a cap. if you invest 1500 points in cnc just to land drains. more power to ya. you're taking stats from somewhere. can be op like nore! cnc has worked the same way for however many years. why hasn't anyone gone 1500 cnc yet if it is so unrivaled?

resist arguments can be made against drains all day long. but if resist operates the same as dots and dds. making it harder for them to land would be stupid. they already get resisted so much pve (which is part of why double casting is godly). changing mechanics themselves would make this even worse.

and should it be possible for a tank to cancel out 75% of their dps just cuz they stack cnt then? get 1k agi and you aren't cancelling out 75% of melee/bm dps. and this is before miti/ac blocks and such is applied. this is just resisting.

this thread is just a bunch of whining. that being said. glitch needs to stop giving absolute counters like drainproof staff >_> a few lgs with effects like bear hide that mitigate drains severely would be nice though. high enough to make them worth getting but low enough to not make drains rendered useless entirely singlehandedly.

Last edited by Blaze; 04-27-2019 at 03:02 AM..
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