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new class- werewolf
Old 07-07-2010, 06:42 PM   #1
virlex25
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Default new class- werewolf

since we have the vampire class we should also get the werewolves as a playable class
they would get +5 in melee, -5 in magic, -5 in recovery, + 5 in defense
they would also get + 20 in beastmastery
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Old 07-07-2010, 07:04 PM   #2
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+5 in recov... -5 def i would think...
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Old 07-07-2010, 07:38 PM   #3
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o your right
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Old 07-08-2010, 03:35 AM   #4
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I smell Team Jacob queers. >_>
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Old 07-08-2010, 04:06 AM   #5
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Quote:
Originally Posted by Zomg View Post
I smell Team Jacob queers. >_>
was thinking the same
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Old 07-08-2010, 09:17 AM   #6
virlex25
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neither of u 2 are correct on that part
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Old 07-08-2010, 09:37 AM   #7
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i dont like twilight thank you so y would i like jacob
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Old 07-08-2010, 09:46 AM   #8
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While this suggestion makes sense in a way (and some of the character pics DO look like werewolves, come to think of it), this idea needed a lot more thought be put into this idea before it was put out for suggestion. Also, a +20% to beastmastery skills, while it makes sense, needs to be counterbalanced or modifed in some way, otherwise we end up with little else than the Beastmaster class made over.
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Last edited by Ebonflame; 07-08-2010 at 09:48 AM..
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Old 07-08-2010, 09:55 AM   #9
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Tbh, this suggestion was not well thought out... Spend more time on thinking up your idea, the bonuses/penalties and special ability.

+20 to Beastmastery? That doesn't even make sense...


(see Zombie Class as an example of a well put together class suggestion)

Last edited by Zomg; 07-08-2010 at 10:00 AM..
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Old 07-08-2010, 09:57 AM   #10
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i do agree mabe there shouldnt be + 20 beastmastery but agine if u think about it mabe 10 beacause after all the werewolf is 1/2 beast
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Old 07-08-2010, 10:00 AM   #11
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it could be tweeked, but i really dont no where to start with it
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Old 07-08-2010, 10:07 AM   #12
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Quote:
Originally Posted by virlex25 View Post
i do agree mabe there shouldnt be + 20 beastmastery but agine if u think about it mabe 10 beacause after all the werewolf is 1/2 beast
Just because they are an 'animal' themselves does not mean they should automatically get an exp gain bonus in beastmastery. No class gets an exp gain bonus in anything other than base Stats. -__-
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Old 07-08-2010, 10:17 AM   #13
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true
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Old 07-08-2010, 02:04 PM   #14
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I smell Team Jacob queers. >_>
Homophobic much?
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Old 07-09-2010, 12:48 AM   #15
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homophobic much?
q _ q
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Old 07-09-2010, 01:36 AM   #16
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We dont need anymore more classes FFS

Especially for ****ing homos that watch Twilight, go die IRL
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Old 07-09-2010, 01:50 AM   #17
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We dont need anymore more classes FFS

Especially for ****ing homos that watch Twilight, go die IRL
lmao!~
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Old 07-09-2010, 02:56 AM   #18
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Quote:
Originally Posted by Jwb52z View Post
Homophobic much?
LMAO he nowhere said anything about a homosexual....now that i think about it noone did until you brought it up guess its cause ur defending urself meh
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There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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Old 07-09-2010, 09:49 AM   #19
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LMAO he nowhere said anything about a homosexual....now that i think about it noone did until you brought it up guess its cause ur defending urself meh
When someone in this day and age uses the word "queers", it is a defamatory hateful remark about gay people and that is how it was used.
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Old 07-09-2010, 09:50 AM   #20
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wrong the term queer means strange or abnormal and can be taken to have a connatative meaning to be talking about homosexuals
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There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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