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Travel Mode activation/deactivation possibly
Old 11-08-2013, 09:20 AM   #1
Iesus
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Default Travel Mode activation/deactivation possibly

When time counts less than 30 seconds to exit combat you can activate/deactivate travel after exiting combat without gather resources dissapear on the screen and so do resources gather.
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Old 11-08-2013, 11:46 AM   #2
Brother
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I think the exploit prevention is directed the other way.

What the game wants to prevent is fighting in Travel Mode, then turning it off after combat in order to resource at 3x or 6x gains without the RT consumption of the fight.
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Old 11-08-2013, 11:53 AM   #3
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But combat with consuming RT and potion time
and not consuming RT and protecting potion time while do resource gathering in high areas could be a potential exploit too.
Either way Glitch can tell what it is respectfully
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Old 11-08-2013, 09:23 PM   #4
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Quote:
Originally Posted by iesus View Post
But combat with consuming RT and potion time
and not consuming RT and protecting potion time while do resource gathering in high areas could be a potential exploit too.
It wouldn't really protect much, seeing as if you simply resourced without switching to TM, most if not all of the rrt you spend would be covered in that 60 seconds rt loss after combat anyway.
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