Go Back   Nodiatis Forums > Nodiatis Forums > General Discussion > Player Guides and Help
Forgot?

Reply
 
Thread Tools Display Modes

Old 06-27-2008, 09:11 AM   #21
Jerome
Guest
 
Posts: n/a
Default

its too exploitable dude there is no way youll be able to do it, if you wanna do that just do it with someone you trust. im sure me doug somneil hell anyone will be willing to do it with you. or you could get multiple subscriptions
  Reply With Quote

Old 06-27-2008, 09:14 AM   #22
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

well you might be right there probably will be restrictions on it but you can probably do it once or twice a day without subscription as otherwise the restriction would make no free players wanna try the game for long enought o consider subscriping
  Reply With Quote

Old 06-27-2008, 09:22 AM   #23
Jerome
Guest
 
Posts: n/a
Default

i wonder if it will be more of a value thing like trades with accounts without subscriptions have to have a relativly even input and output based on store price of the item invloved or whatever
  Reply With Quote

Old 06-27-2008, 09:39 AM   #24
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

well i dont disagree on the need for restriction to none subscripers but they have be allowed x amount of trades per day else they would quit almost instantly only shops they should be able to trade freely with
  Reply With Quote

Old 06-27-2008, 12:29 PM   #25
Kieria
Guest
 
Posts: n/a
Default

Jeff said that you will be able to give free accounts items/money I believe, but the free accounts cannot give things to other players. I think that's the ideal solution as well, so you can still help out a new player, or twink a new character of yours, but still prevents farming.
  Reply With Quote

Old 06-27-2008, 04:05 PM   #26
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

i think limited trading should be allowed from free accounts like selling on auction and trading it should should be very limited to free accounts to like 1-5 times at most per day so they actually can trade with more then just shops
  Reply With Quote

Old 06-27-2008, 04:13 PM   #27
Kieria
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by doctor-warlord View Post
i think limited trading should be allowed from free accounts like selling on auction and trading it should should be very limited to free accounts to like 1-5 times at most per day so they actually can trade with more then just shops
Sounds like boss farmer's heaven :P
  Reply With Quote

Old 06-27-2008, 04:17 PM   #28
Jerome
Guest
 
Posts: n/a
Default

This is gonna be one of them things that is gonna never ever ever be gotten right i think
  Reply With Quote

Old 06-27-2008, 04:17 PM   #29
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

not really as you will need the gold on the characters to keep them able to could kill bosses as upgrading armour and weapon every 3-5lvls in the skill required is quite expensive and not something everyone can afford so therefor i dont think it will be farmers heaven unless its crafting materials your planing on farming for sale from your main account at least thats my opnion

perhaps your right Jerome
  Reply With Quote

Old 06-27-2008, 04:18 PM   #30
Lord Shinobai
Guest
 
Posts: n/a
Default

Trade restrictions aren't something new in MMO's but the extent of the restrictions are definitely becoming prevelent in recent times. As much as it is frustrating at certain times you have to realize the the ultimate goal is, and that is the limitation/eradication of farmers/botters. I fully expect the restrictions to be "harsh" and I'm sure plenty of people will feel/react negatively towards them. But if the ultimate goal is realized for the most part through it I firmly believe in the long run it is worth it.
  Reply With Quote

Old 06-27-2008, 04:27 PM   #31
Glitchless
Administrator
 
Glitchless's Avatar
 
Glitchless is offline
Join Date: May 2008
Posts: 8,329
Default

The way it will work is you can give items and gold to free accounts but they can't give anything to anyone. You'll be warned before giving anything to free accounts to prevent you from locking yourself out of items you did not intend to.

In other words you'll be able to minorly twink a new character for class testing purposes without having to pay any money, but if you want that character to be able to enter the game economy and trade freely you'll have to get a subscription.
  Reply With Quote

Old 06-27-2008, 04:32 PM   #32
Jerome
Guest
 
Posts: n/a
Default

if they are implimented immidiatly then people wont react. the only people who will care is us, and at the end of the day most if not all of us who are posting in the "ideas and suggestions" section care more about preventing major or even minor exploits etc getting released into the final game than we do about a few trade restrictons. It might even be worth giving a few players a subscription account and some accounts with the restrictions to extensivly test to find flaws in. As crucial as it is this gets done right from the start before like one month in we get an announcment "players have been explioting this and mass farming trophies etc for themselfs, whoops" which would lead to cirtain accounts being totally over powered.

Last edited by Jerome; 06-27-2008 at 04:33 PM.. Reason: Jeff posted before i finished writing
  Reply With Quote

Old 06-27-2008, 04:36 PM   #33
Jerome
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Glitchless View Post
The way it will work is you can give items and gold to free accounts but they can't give anything to anyone. You'll be warned before giving anything to free accounts to prevent you from locking yourself out of items you did not intend to.

In other words you'll be able to minorly twink a new character for class testing purposes without having to pay any money, but if you want that character to be able to enter the game economy and trade freely you'll have to get a subscription.
For those of us willing to pay a subscription from the offset this is great, but as far as getting new players to pay for the game goes perhaps giving them some kinda of trial would be better like 3 days or something were they can make 2 trades a day or something. Then when they cant any more they will miss it. Its the oldest tactic in the subscription based mmo book
  Reply With Quote

Old 06-27-2008, 04:39 PM   #34
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

i agree why not let it be tested in like the last week of beta where a select group gets to try subscriptions features and find if the restrictions work as intended but not allowing trading anything away from free accounts they get severely limited in there social skills
  Reply With Quote

Old 06-27-2008, 04:44 PM   #35
Jerome
Guest
 
Posts: n/a
Default

With a server reset happening anyway i think thougherly (****ed if i can spell that dislexia ftl) testing everything exactly as its going to be in release is nothing but a good idea as it wont give anyone an advantage i dont mind wasting all the AT in the world to getting this game ready . its down to jeff though
  Reply With Quote

Old 06-27-2008, 04:49 PM   #36
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

yeah its jeff's decision but we can suggest and argument to why it would be a good idea to make it more likely to happen
  Reply With Quote

Old 06-27-2008, 06:49 PM   #37
doug
Seer's BFF
 
doug's Avatar
 
doug is offline
Join Date: May 2008
Location: Penicuik
Posts: 552
Send a message via AIM to doug Send a message via MSN to doug Send a message via Yahoo to doug Send a message via Skype™ to doug
Default

yeh trade restictions on free accounts

as long as u get subscription u should be fine lol

and its not exactly dear so u know sure it easy enough
  Reply With Quote

Old 06-28-2008, 07:55 AM   #38
doctor-warlord
Auction Master
 
doctor-warlord's Avatar
 
doctor-warlord is offline
Join Date: May 2008
Location: Denmark
Posts: 1,276
Send a message via AIM to doctor-warlord Send a message via MSN to doctor-warlord Send a message via Yahoo to doctor-warlord
Default

yeah but from what i read the restrictions wont even allow the use of auction by free players eventhough its a type of shop
  Reply With Quote

Old 06-29-2008, 10:19 AM   #39
doug
Seer's BFF
 
doug's Avatar
 
doug is offline
Join Date: May 2008
Location: Penicuik
Posts: 552
Send a message via AIM to doug Send a message via MSN to doug Send a message via Yahoo to doug Send a message via Skype™ to doug
Default

hehe well glad i dont plan on playing it free lol

just working out what class to pick hehe

with all these updates on spells coming out

i am testing the gems out to think about spell casting
  Reply With Quote

Old 09-09-2008, 07:43 PM   #40
Amariithynar
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by doctor-warlord View Post
i think limited trading should be allowed from free accounts like selling on auction and trading it should should be very limited to free accounts to like 1-5 times at most per day so they actually can trade with more then just shops
This would be easily enough abused by boss farmers, I'd think.... BUT.

If you restrict the materials that are tradable, so that all tradeskill items, for example, have a 5 stacks a day limitation on them, while all other items are a once-per-day thing, wouldn't that be an efficient solution to the problem of people mass alt-farming, while allowing the free players (I fit into that catagory for lack of funds, not for lack of will to donate. >.o) the ability to trade, thus actually having a use for the social skill portion of their skill sheet? As it is now, if you're a free player, you basically have to put it on passive (Can you? I never bothered once I looked and saw I had to trade with people... I had already found that I couldn't due to being a free player) to train it, otherwise it's untrainable.
  Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 10:21 PM
Boards live since 05-21-2008


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.