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v1.235 New Gems, Interface Additions
Old 04-25-2010, 10:32 PM   #1
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Default v1.235 New Gems, Interface Additions

k today? kthxbai.
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Old 04-25-2010, 10:41 PM   #2
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Btw !, i love when u patch dude, patch me all day long, please do.
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Old 04-25-2010, 10:45 PM   #3
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ty glitch... i better not say anything or this thread will get spammed with nonsense
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Old 04-25-2010, 10:55 PM   #4
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Quote:
Originally Posted by flipynifty View Post
ty glitch... i better not say anything or this thread will get spammed with nonsense
Too late, You already made a nonsense post
 

Old 04-25-2010, 11:08 PM   #5
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that was the funny part :P
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Old 04-25-2010, 11:22 PM   #6
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I like the icons, specially for me , a caster that i cant take my mouse fast enough to the top right and click a team mate only to talk trash about the other.
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Old 04-26-2010, 04:10 AM   #7
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WOW. what is this glitch?

angelic aura not only makes healers capable in pvp, they take over the whole game no questions asked if they use DDs as well.

Casters already ran the show before these auras. Then you throw in one that makes casters only take a fraction of the damage and heal for much much more - in return they pay with their staff doing 0 damage?? i hope the description i saw was VERY misleading.

And then the LOWEST rank rabies aura screws over whipusers the most? no sense was shown on these gems :/

Not as bad as when fire and ice came out and threw the game into a crazy imbalance for awhile till the topend gems were usable. MUCH MUCH WORSE :,'( /wrists and game

Casters rule the land of nod now pvp pvm pveverything. that's a great ending to the storyline
 

Old 04-26-2010, 04:24 AM   #8
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i sincerely, sincerely hope that the descript on the angel gem is supposed to say they cant deal any damage with staves OR DDs. As that would be a 'healer gem' that puts healers out of the fray, instead of an ultimate deathnote journal for them to pick off whoever they want. Only negating staff damage and not allowing taunts with those kinds of boosts is MAJORLY imbalanced :/
 

Old 04-26-2010, 04:30 AM   #9
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I don't know, casters can easily take more than their fair share of a beating when it comes to anything other than a skirmish. In almost any prolonged battle if the caster isn't built right he/she will get insta-pwnd.
 

Old 04-26-2010, 04:41 AM   #10
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id like to know why you put a aura into play that cant be resisted even? are you trying to totally screw the game up? hell i dont need any cnc to use this aura on people. how stupid is that? falls into the no barrow no worko section tho i guess. Stats in the game is crap. unless it has a bar like pst dur mst. good job making a aura to prove this theory. you need NO cnc for it to land on people. im talking about rabid aura btw in case nobody knew. oh and the other aura WOW REALLY???

Last edited by Power; 04-26-2010 at 04:45 AM..
 

Old 04-26-2010, 09:21 AM   #11
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OK ok, all made a strong point on the aura gems... what about the fact that we will be unable to gate too close after being encumbered? didn't ANYONE read THAT part? i need an explanation, i would HATE to wake up in the middle of nowhere with tons of trophies 10 minutes before reset and to be unable to gate and use them
Thanks for any PERTINENT replies!
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Old 04-26-2010, 10:10 AM   #12
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Quote:
Originally Posted by Menage View Post
WOW. what is this glitch?
angelic aura not only makes healers capable in pvp, they take over the whole game no questions asked if they use DDs as well.
Casters already ran the show before these auras. Then you throw in one that makes casters only take a fraction of the damage and heal for much much more - in return they pay with their staff doing 0 damage?? i hope the description i saw was VERY misleading.And then the LOWEST rank rabies aura screws over whipusers the most? no sense was shown on these gems :/
Not as bad as when fire and ice came out and threw the game into a crazy imbalance for awhile till the topend gems were usable. MUCH MUCH WORSE :,'( /wrists and gameCasters rule the land of nod now pvp pvm pveverything. that's a great ending to the storyline
Quote:
Originally Posted by Power View Post
id like to know why you put a aura into play that cant be resisted even? are you trying to totally screw the game up? hell i dont need any cnc to use this aura on people. how stupid is that? falls into the no barrow no worko section tho i guess. Stats in the game is crap. unless it has a bar like pst dur mst. good job making a aura to prove this theory. you need NO cnc for it to land on people. im talking about rabid aura btw in case nobody knew. oh and the other aura WOW REALLY???

Did I just walk into a daycare..? Or was it a drama festival. Something didn't go your way, and wasn't in your favor awww, I feel for you. What will you ever do, besides make more dramatic boo-hoo posts after I post this. Karma is a b!tch.

Last edited by Relic; 04-26-2010 at 10:26 AM..
 

Old 04-26-2010, 10:13 AM   #13
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Regeners shall rule next :O... doubtfully, but i can dare to dream :P
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Old 04-26-2010, 10:25 AM   #14
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Quote:
Originally Posted by Menage View Post
i sincerely, sincerely hope that the descript on the angel gem is supposed to say they cant deal any damage with staves OR DDs.
I would imagine that it's inclusive of anything that is considered an "attack", ie melee, pet or direct damage.

That would make the most sense imo.
 

Old 04-26-2010, 01:04 PM   #15
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Question: Considering that the angellic aura is, after all, an aura... Does its damage negation percentage stack with mitigation / stone potions?
 

Old 04-26-2010, 01:30 PM   #16
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Potion effects should always stack with everything. And we are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 04-26-2010, 01:35 PM   #17
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Quote:
Originally Posted by Emperor006 View Post
I would imagine that it's inclusive of anything that is considered an "attack", ie melee, pet or direct damage.

That would make the most sense imo.
Can you confirm whether this reduction in damage output applies to pet & direct damage gems as well as melee (staff) damage?
 

Old 04-26-2010, 01:40 PM   #18
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rofl, you guys seen these auras? READ what they say. nice response glitch i was really wanting to know why you made a aura that cant be resisted. seemed pretty strait forward to me. and good job on answering the other questions asked. im gona have to say i regret buying 25 tc's just before i seen the actual auras. relic keep going bud. hope you stick your nose so far up there you suffocate.
 

Old 04-26-2010, 02:04 PM   #19
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just thought i'd mention that there is only ONE 'L' in Angelic. as to the complaint about Rabid being 'irresistable', doesn't its upkeep sort of balance it out?
 

Old 04-26-2010, 02:21 PM   #20
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the rank 1 is 1 and 1 to use.... not much of a problem there. the main concern was the simple mechanics of the game are being changed. a aura that cant be resist.
 
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