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Old 10-29-2008, 04:23 PM   #13
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The new cantrips are the best spells for mages/healers now. For 1 mana and 1 energy, you can draw a different gem, effectively cutting you gem slots down by almost 1 (you can draw the cantrip again). Also, if you start combining them with the flare up aura, they start doing a nice machine gun damage too while you are waiting for your big spells/heals to come out. With a rank 2 cantrip and a rank 2 flare up, i can do 4 points of damage per cast, but more importantlly, get a chance to draw a 1-14 damage (+aura) gem. Plus with a staff and other skills, that also reduces the cost of casting to less as well. Almost worth going pure blue for damage.
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