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Old 09-10-2008, 10:46 PM   #15
Amariithynar
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Strength of Arms Rank 1
Prereq: Black Magic (3)
Gem Color: Black
Energy Cost: 5 Mana Cost: 5
Delay: 3.0 seconds.
Increases the physical damage you and your allies do by 1 damage.

Increasing ranks up to 10, that increases damage dealt by the same amount. The cost is multiplied by the rank.

On the flip side...

Body of Steel Rank 1
Gem Color: White
Prereq: White Magic (3)
Energy Cost: 5 Mana Cost: 5
Delay: 3.0 seconds.
Reduces the physical damage you and your allies take by 1. Cannot reduce the damage you take lower than 1.

Up to rank 10, once again, scaling according to the rank number. The cost scales at 5 per rank, ending at 50 at rank 10.

I could do the whole process of it, but you can easily extrapolate a whole series of "boost" gems from this, such as

Energy of Gaia Rank 1
Gem Color: Green
Prereq: Green Magic (3)
Energy Cost: 5 Mana Cost: 5
Delay: 3.0 seconds

increases the damage of all green damage gems by 1, and boosts the effects of passive (non-damaging) green gems by 1%.

To make it so they don't get overpowered too quickly, you could even attach a general level limitation, or even a 10-levels-per-rank style of limitation, making it 0-10-20-30 etc.
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