The current known skills are the following
Enchanting 100... +100
Naturalist 100..... +10
Rune Inv. Rank 6. +12
Craft Shield IX.... +13
That's a total of 135
If there were to be an update to further skills, then I imagine it would look like this:
Enchanting 100... +100 becomes Enchanting 140... +140
Naturalist 100..... +10 becomes Naturalist 140..... +14
Rune Inv. Rank 6. +12 becomes Rune Inv. Rank 7. +13
Craft Shield IX.... +13 becomes Craft Shield X..... +14
That would put it at 168 possible skill points.
And here is what that would unlock for enchanting stones:
137 for +41 stones
140 for +42
144 for +43
147 for +44
150 for +45
154 for +46
157 for +47
160 for +48
164 for +49
167 for +50
I think the two most likely update, if any, to be implemented are the Craft shield to X at +14 and then Naturalist 140 at +14.
We know that the }X{ gear pieces are coming. It's just a matter of time.
Naturalist would be a benefit for all crafting, so I think that would be favored over any update specific to a single crafting category like Enchanting skill.
So......
Enchanting 100... +100
Naturalist 100..... +10 becomes Naturalist 140..... +14
Rune Inv. Rank 6. +12
Craft Shield IX.... +13 becomes Craft Shield X..... +14
And that puts us at 140 possible skill points unlocking +42 stones.
Also, if anyone is wondering about the formula for crafting enchanting stones with regards to skill points: [Total Stats of Stone] x 3.33, and round it up to the next whole number.
Last edited by Brother; 08-16-2019 at 11:39 PM..
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