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		<title><![CDATA[Nodiatis & Race War Kingdoms Forums]]></title>
		<link>http://forums.nodiatis.com/forums/</link>
		<description>Free Online RPG MMO MMORPG Multiplayer Roleplaying Browser Game with no downloads, great character development with in-depth skills, the best hardcore PVP and a massive world to adventure.</description>
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		<lastBuildDate>Tue, 09 Feb 2010 05:55:49 GMT</lastBuildDate>
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			<title><![CDATA[Nodiatis & Race War Kingdoms Forums]]></title>
			<link>http://forums.nodiatis.com/forums/</link>
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		<item>
			<title>Tag test</title>
			<link>http://forums.nodiatis.com/forums/uncivil-off-topic/7103-tag-test.html</link>
			<pubDate>Tue, 09 Feb 2010 03:49:57 GMT</pubDate>
			<description>can you add tags to the threads I create and not others?</description>
			<content:encoded><![CDATA[<div>can you add tags to the threads I create and not others?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/uncivil-off-topic/">Uncivil or Off Topic</category>
			<dc:creator>flipynifty</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/uncivil-off-topic/7103-tag-test.html</guid>
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		<item>
			<title>Because I am uber</title>
			<link>http://forums.nodiatis.com/forums/uncivil-off-topic/7102-because-i-am-uber.html</link>
			<pubDate>Tue, 09 Feb 2010 00:34:56 GMT</pubDate>
			<description><![CDATA[Resolved Question 
Show me another » 
Anyone have points that I can make to my girlfriend about an argument we're having? 
This argument started when...]]></description>
			<content:encoded><![CDATA[<div>Resolved Question<br />
Show me another »<br />
Anyone have points that I can make to my girlfriend about an argument we're having?<br />
This argument started when I told my girlfriend to go in the kitchen and make me a sandwich and she refused. Being my property, I told her that she had to go make me a sandwich, it's what she was made for. Then she started going off on some feminist bull****, like she had the right to her own opinion in life. Women were made from Adam's rib, and they condemned us to original sin when they ate the apple from the tree of knowledge. It's only right that we should be able to own them and have them make sandwiches for us whenever we want.<br />
<br />
    * 7 months ago<br />
<br />
Additional Details<br />
To aussie: You must know my girlfriend, because that feminist bull**** I mentioned in the original question you repeated almost word for word. And secondly, God wouldn't make men from a woman rib. There's not enough meat there.<br />
<br />
__________________________________________________  __<br />
<br />
<br />
Resolved Question<br />
Show me another »<br />
I think i ruined my *****...?<br />
So i was trimming off some hair when suddenly i clipped something that wasn't hair. I was using scissors so i took out a pretty big chunk. So right now im bleeding pretty bad, i have about 7 pieces of gauze on it, and it wont stop bleeding. I just wanted to ask some random people before i do anything rash, like call 911.<br />
<br />
    * 8 months ago<br />
<br />
Additional Details<br />
It just fell off...<br />
<br />
8 months ago<br />
<br />
<br />
<br />
Best Answer - Chosen by Voters<br />
Hey, at least you're on encyclopediadramatica!</div>

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			<category domain="http://forums.nodiatis.com/forums/uncivil-off-topic/">Uncivil or Off Topic</category>
			<dc:creator>MaxiPad</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/uncivil-off-topic/7102-because-i-am-uber.html</guid>
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		<item>
			<title>Possible TC exploit</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7101-possible-tc-exploit.html</link>
			<pubDate>Tue, 09 Feb 2010 00:32:13 GMT</pubDate>
			<description><![CDATA[Not sure if this is an exploit or not. If you buy TC's through PayPal, the are soul bound. You can un-soul bind one card every 7 days. However, you...]]></description>
			<content:encoded><![CDATA[<div>Not sure if this is an exploit or not. If you buy TC's through PayPal, the are soul bound. You can un-soul bind one card every 7 days. However, you can trade soul bound TC's between characters on your account, and each one of them can un-bind 1 TC as well. So if you have 4 characters on an account, you can un-bind 4 TC's per week.<br />
<br />
Just verified this with two of my characters. Yes they have to be over lvl 10 each, but that doesn't really slow most people down.<br />
<br />
SiSiX</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>SiSiX</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7101-possible-tc-exploit.html</guid>
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		<item>
			<title>Make gems Multi-pouchable</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7100-make-gems-multi-pouchable.html</link>
			<pubDate>Mon, 08 Feb 2010 23:38:58 GMT</pubDate>
			<description>It is a huge hassle to switch gems in pouches btwn pvp and pvm mode - some gems are good for only 1 mode, while many are good for both. 
 
I suggest...</description>
			<content:encoded><![CDATA[<div>It is a huge hassle to switch gems in pouches btwn pvp and pvm mode - some gems are good for only 1 mode, while many are good for both.<br />
<br />
I suggest giving the ability to have a single gem used in multiple pouches, so we would only need say, 4 sylvain's restoration rank 12s to have them in all 3, or maybe just 2 pouches.<br />
<br />
This way it would make life much easier when switching up btwn pvp and pvm, and also we wouldnt need to buy 8, or 12 of the same gem just to make it faster.<br />
<br />
Another awesome thing would be to enable the use of the shift key on a stack of gems. 4 gems in a stack could be pulled into the pouch at once and fill up the 1st 4 available vacancies. Also, it could work in reverse and you could grab all the like gems out of a pouch by holding shift on one of them and dragging it.<br />
<br />
Would be a very solid update - not a HUGE deal, but solid improvement imo.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Menage</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7100-make-gems-multi-pouchable.html</guid>
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		<item>
			<title>Passive Advancement</title>
			<link>http://forums.nodiatis.com/forums/player-guides-help/7099-passive-advancement.html</link>
			<pubDate>Mon, 08 Feb 2010 22:54:44 GMT</pubDate>
			<description>ok im a little confused as to how this works. 
 
the skill says: 
 
 
---Quote--- 
Having a point in this skill allows you to select a non-Stat,...</description>
			<content:encoded><![CDATA[<div>ok im a little confused as to how this works.<br />
<br />
the skill says:<br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				Having a point in this skill allows you to select a non-Stat, non-Learning skill for passive training starting at half the base speed of Learning skills. Every point in this skill also increases the amount gained in this manner by 1.0% effectively matching passive Learning skill base speed at a skill of 100.
			
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</div><br />
now from how i understand that it means that at lvl 1 of that skill i would be getting 50% of the speed i get in Learning skills, when im training others in a passive mode.<br />
<br />
eg:<br />
<br />
Say my learning skills gain 20 per tick, that would mean (as i understand it) that i would be gaining a base of 10 per tick on any other skill i have on Passive.<br />
<br />
<br />
In saying that that would mean that with each lvl in Passive Advancement id be gaining more, and at lvl 50 i would be gaining 75% of what i normally gain in Learning Skills.<br />
<br />
eg:<br />
<br />
Once again my learning skills gain 20 per tick, that would mean i would be gaining a base of 15 per tick on any other skill that is on Passive.<br />
<br />
<br />
Now if what i have assumed is wrong and that each point in Passive Advancement gives you 1% that would mean i should be gaining, at lvl 50 Passive Advancement, half of what i gain in learning skills.<br />
<br />
eg:<br />
<br />
Say my learning skills gain 20 per tick, that would mean that i would be gaining a base of 10 per tick on any other skill i have on Passive.<br />
<br />
<br />
Now i ask all this because:<br />
<br />
I have lvl 55 in passive advancement, and i am gaining 26 per tick in my Learning skills.<br />
<br />
I currently have Potionmaking on Passive.<br />
<br />
according to the skill description i should be getting atleast 13 per tick, or 19.5 per tick. depending on which way from above that it is worked out.<br />
<br />
Im gaining 8-9 per tick (1 tick is 8 then the next is 9, soo its prob safe to say its 8.5 per tick). That is neither of the ways i worked it out above.<br />
<br />
Now i have other skills lvled, Like Perception (at lvl 44) which is meant to double my passive gains in Learning, Crafting, Artistry, Resourcefulness, Adventure and Social skills.<br />
<br />
I have not included this into the calculation as it isnt needed to see that something is wrong.<br />
<br />
Soo can someone explain to me either:<br />
<br />
A) Why it isnt working as it is intended,<br />
<br />
OR<br />
<br />
B) The proper formula for working out what i am meant to be gaining per tick in non-Learning skills on passive.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/player-guides-help/">Player Guides and Help</category>
			<dc:creator>Smashbros</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/player-guides-help/7099-passive-advancement.html</guid>
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		<item>
			<title>Possible Pk bug/exploit</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7098-possible-pk-bug-exploit.html</link>
			<pubDate>Mon, 08 Feb 2010 21:33:23 GMT</pubDate>
			<description>Peepeehead and Deprave PKed while grouped and went full lvl 1-80 open and then ungrouped. Peepeehead who was the one who forced was then PKKed but...</description>
			<content:encoded><![CDATA[<div>Peepeehead and Deprave PKed while grouped and went full lvl 1-80 open and then ungrouped. Peepeehead who was the one who forced was then PKKed but higher level people could not force on Deprave. Is this working as intended or broken?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Jonsboyfriend</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7098-possible-pk-bug-exploit.html</guid>
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		<item>
			<title>escape and storage</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7096-escape-storage.html</link>
			<pubDate>Mon, 08 Feb 2010 20:48:39 GMT</pubDate>
			<description>*content removed*</description>
			<content:encoded><![CDATA[<div>*content removed*</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Middington</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7096-escape-storage.html</guid>
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			<title>Luck - new skill in resourcefulness</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7095-luck-new-skill-resourcefulness.html</link>
			<pubDate>Mon, 08 Feb 2010 20:00:37 GMT</pubDate>
			<description><![CDATA[It can work this way. When fishing we get seaweeds and boots. Let's make them dismantleable. In this way we can find few gold coins and get some luck...]]></description>
			<content:encoded><![CDATA[<div>It can work this way. When fishing we get seaweeds and boots. Let's make them dismantleable. In this way we can find few gold coins and get some luck EXP.<br />
For starters it can be 3% and go to 10% at lvl 100.<br />
The amount of money should be between 1 and 20 gold coins.<br />
<br />
Also luck can partake in other minigames - to find prey more often or immediately when hunting (or foraging) and so on.</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Seselis</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7095-luck-new-skill-resourcefulness.html</guid>
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			<title>Forum bug</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7094-forum-bug.html</link>
			<pubDate>Mon, 08 Feb 2010 19:57:12 GMT</pubDate>
			<description><![CDATA[Way the hell it log's me out? I was writing some new skill ideas and when pressed submit button i was redirected to login page :confused:]]></description>
			<content:encoded><![CDATA[<div>Way the hell it log's me out? I was writing some new skill ideas and when pressed submit button i was redirected to login page :confused:</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Seselis</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7094-forum-bug.html</guid>
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			<title>epic heal gems</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7093-epic-heal-gems.html</link>
			<pubDate>Mon, 08 Feb 2010 12:30:37 GMT</pubDate>
			<description>almost every player in Nod uses some kind of heal gem,I was wondering if you can plz add EPIC heal gems or something like with the epic DD and DoT...</description>
			<content:encoded><![CDATA[<div>almost every player in Nod uses some kind of heal gem,I was wondering if you can plz add EPIC heal gems or something like with the epic DD and DoT gems<br />
<br />
ty</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Neo</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7093-epic-heal-gems.html</guid>
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			<title>Joining clans after going pk</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/7092-joining-clans-after-going-pk.html</link>
			<pubDate>Mon, 08 Feb 2010 06:48:46 GMT</pubDate>
			<description>Why should this not be allowed?</description>
			<content:encoded><![CDATA[<div>Why should this not be allowed?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>orderr</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/7092-joining-clans-after-going-pk.html</guid>
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			<title>Can you get around the level restrictions by grouping?</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/7091-can-you-get-around-level-restrictions-grouping.html</link>
			<pubDate>Mon, 08 Feb 2010 06:44:26 GMT</pubDate>
			<description>If someone is in the level range of a pk and forces on them, and a much higher level is grouped with them, can the much higher level jump the pk? The...</description>
			<content:encoded><![CDATA[<div>If someone is in the level range of a pk and forces on them, and a much higher level is grouped with them, can the much higher level jump the pk? The new rules don't make nearly enough of a difference if this is so.<br />
<br />
Shouldn't it be impossible to force on them if anyone in the pkking group is outside of the level range?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>orderr</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/7091-can-you-get-around-level-restrictions-grouping.html</guid>
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			<title>That just happened.</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/7090-just-happened.html</link>
			<pubDate>Mon, 08 Feb 2010 06:30:55 GMT</pubDate>
			<description>:D</description>
			<content:encoded><![CDATA[<div>:D</div>


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			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>Tarrasque</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/7090-just-happened.html</guid>
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		<item>
			<title>spamming for a good cause?</title>
			<link>http://forums.nodiatis.com/forums/uncivil-off-topic/7089-spamming-good-cause.html</link>
			<pubDate>Mon, 08 Feb 2010 06:21:50 GMT</pubDate>
			<description>post count requirements are stupid.</description>
			<content:encoded><![CDATA[<div>post count requirements are stupid.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/uncivil-off-topic/">Uncivil or Off Topic</category>
			<dc:creator>Tarrasque</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/uncivil-off-topic/7089-spamming-good-cause.html</guid>
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		<item>
			<title>all loot</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7088-all-loot.html</link>
			<pubDate>Mon, 08 Feb 2010 04:59:30 GMT</pubDate>
			<description>as far as i know when farming in a group the trophy drops and item drops are split in between the group members 
 
while farming earlier in a group...</description>
			<content:encoded><![CDATA[<div>as far as i know when farming in a group the trophy drops and item drops are split in between the group members<br />
<br />
while farming earlier in a group with a friend after every battle all of the drops showed up for both of us making it so that whoever was fastest got the drops ...is this a new update im unaware of? both me and my friend were PKs if that has anything to do with it (on an alt ofc)</div>

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			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>thatperson</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7088-all-loot.html</guid>
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			<title>AH Experience???</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7087-ah-experience.html</link>
			<pubDate>Mon, 08 Feb 2010 04:04:37 GMT</pubDate>
			<description>I bought a chainwhip from the AH for 35000 and received no XP in social skills says it is too trivial ... since when do you not get XP for buying...</description>
			<content:encoded><![CDATA[<div>I bought a chainwhip from the AH for 35000 and received no XP in social skills says it is too trivial ... since when do you not get XP for buying from the AH?</div>

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			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Enchantedstar</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7087-ah-experience.html</guid>
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			<title>Epic dd gems</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7086-epic-dd-gems.html</link>
			<pubDate>Mon, 08 Feb 2010 00:47:44 GMT</pubDate>
			<description><![CDATA[I don't think they're strong enough. At least, not strong enough to use ranks 1-17. You might as well spend your gold on trophies to up your magic...]]></description>
			<content:encoded><![CDATA[<div>I don't think they're strong enough. At least, not strong enough to use ranks 1-17. You might as well spend your gold on trophies to up your magic levels than buy a couple virts and 30k-400k on an epic gem... that hardly does more damage than an uncommon. <br />
<br />
Here is a list of all the red gems. <br />
<br />
<a href="http://nodiatis.wikia.com/wiki/Red_Gems" target="_blank">Red Gems - Nodiatis Wiki - Glitchless MMO of Nodiatis, the land the gods forsake, A java powered MMO wiki</a><br />
<br />
I know they are supposed to have a better mana/energy cost to damage ratio than the uncommons but if you ask any caster, these gems are not worth it (with the exception of flame call). Can we change these &quot;epics&quot; to their uncommon equivalents +10 levels above or at least +5?</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>klippi</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7086-epic-dd-gems.html</guid>
		</item>
		<item>
			<title>accel auto turn off</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7085-accel-auto-turn-off.html</link>
			<pubDate>Sun, 07 Feb 2010 18:32:52 GMT</pubDate>
			<description>i think accel should auto maticly turn off at the start of pvp. this way people do not waste rt if they have a long lasting class skill like angels,...</description>
			<content:encoded><![CDATA[<div>i think accel should auto maticly turn off at the start of pvp. this way people do not waste rt if they have a long lasting class skill like angels, that can only be used 1 time a battle (for me at least), and so others with less time can not cast theres alot.<br />
<br />
corse we should really just do it ourselves XD. thoughs with less time skills can have the advantage.</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Sleepingfox</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7085-accel-auto-turn-off.html</guid>
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			<title>Pkers vs Pkkers suggestion</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7084-pkers-vs-pkkers-suggestion.html</link>
			<pubDate>Sun, 07 Feb 2010 17:07:44 GMT</pubDate>
			<description>When a pker kills a person they get one stack of items now this is fair. 
But lets say a pker kills a pkker that attacks him or the pker attacks the...</description>
			<content:encoded><![CDATA[<div>When a pker kills a person they get one stack of items now this is fair.<br />
But lets say a pker kills a pkker that attacks him or the pker attacks the pkker, the pker still only gets one stack. <u><b><i>i think that when a pker kills a pkker they should get 2-3 stacks of items.</i></b></u> i think this is more fair because if a pkker kills a pk the pk loses everything but if the pkker dies what does he lose 1 stack and a trip back to town. and if this suggestion doesn't seem fair to you guys just think of it this way just have the pkker leave all his valuables in town when he goes pkking.<br />
<br />
note this will only affect pkkers who have killed a pker before( or has a certain number of pkker points your choice)<br />
<br />
this could also just affect when a pkker attacks a pker not when a pker attacks a pkker(again let me know on your thoughts) <br />
<br />
whats your feed back on this.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>BlackWolf</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7084-pkers-vs-pkkers-suggestion.html</guid>
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		<item>
			<title>Agi not working properly</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7083-agi-not-working-properly.html</link>
			<pubDate>Sun, 07 Feb 2010 14:09:33 GMT</pubDate>
			<description>There is something seriously wrong with the current Agi system PvP especially, and even PvE to a degree.  I have done numerous tests and Agility...</description>
			<content:encoded><![CDATA[<div>There is something seriously wrong with the current Agi system PvP especially, and even PvE to a degree.  I have done numerous tests and Agility seems to matter as much as the dual wield skill matters to a 2 hand user or a caster.<br />
 <br />
Please see attached thread: <a href="http://forums.nodiatis.com/forums/nodiatis-discussion/5745-what-ever-happened-importance-agility.html" target="_blank">http://forums.nodiatis.com/forums/no...e-agility.html</a></div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>RogueTigeR</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7083-agi-not-working-properly.html</guid>
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		<item>
			<title>Pking bug</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7082-pking-bug.html</link>
			<pubDate>Sun, 07 Feb 2010 13:51:50 GMT</pubDate>
			<description>Aesonicus has asked me to report this bug because he hasnt got a forums account but he said when he groupped with drowned it never gave him a warning...</description>
			<content:encoded><![CDATA[<div>Aesonicus has asked me to report this bug because he hasnt got a forums account but he said when he groupped with drowned it never gave him a warning about the limit etc raising and stuff so he ended up getting pkked and lose full 9 armour set and a bc</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>jedimastercal</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7082-pking-bug.html</guid>
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		<item>
			<title>paysafecard bug - extra costs</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7081-paysafecard-bug-extra-costs.html</link>
			<pubDate>Sun, 07 Feb 2010 12:43:17 GMT</pubDate>
			<description>You said you removed all extra costs for pay by cash methods, but when I use my paysafecard to buy more than 3 TC it shows extra costs. They are over...</description>
			<content:encoded><![CDATA[<div>You said you removed all extra costs for pay by cash methods, but when I use my paysafecard to buy more than 3 TC it shows extra costs. They are over the discount for buying 5 or more TCs so it makes sense to buy in threes (except the 25 discount, but even that barely).</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Komninos</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7081-paysafecard-bug-extra-costs.html</guid>
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		<item>
			<title>Interface option: Always show numbers for Health/Energy/Mana</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7080-interface-option-always-show-numbers-health-energy-mana.html</link>
			<pubDate>Sun, 07 Feb 2010 11:58:55 GMT</pubDate>
			<description>When I open my backpack, I see numbers on my health/energy/mana bars. Can you give us an interface option to make the numbers stay on always?</description>
			<content:encoded><![CDATA[<div>When I open my backpack, I see numbers on my health/energy/mana bars. Can you give us an interface option to make the numbers stay on always?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Komninos</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7080-interface-option-always-show-numbers-health-energy-mana.html</guid>
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		<item>
			<title>gem targeting</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/7079-gem-targeting.html</link>
			<pubDate>Sun, 07 Feb 2010 10:25:07 GMT</pubDate>
			<description>it would be super nice if u could change the friendly target for each gem...  
ex: all healing gems on your buddy..  
      wisp lift on you to...</description>
			<content:encoded><![CDATA[<div>it would be super nice if u could change the friendly target for each gem... <br />
ex: all healing gems on your buddy.. <br />
      wisp lift on you to recharge your energy</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>RogueTigeR</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/7079-gem-targeting.html</guid>
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			<title>Reroller on the Loose!1!!one!</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/7078-reroller-loose-1-one.html</link>
			<pubDate>Sun, 07 Feb 2010 03:01:18 GMT</pubDate>
			<description>So, I finally decided to test the waters of the PK system.  Reroller got his first PK tonight and ran away to live and kill again. 
 
Gurnison almost...</description>
			<content:encoded><![CDATA[<div>So, I finally decided to test the waters of the PK system.  Reroller got his first PK tonight and ran away to live and kill again.<br />
<br />
Gurnison almost had me.  As did someone else whose name I did not take the time to read.<br />
<br />
Good luck in the hunt, everyone!! And here's to me taking the top spot on All time PK List (I know... getting ahead of myself a bit already, lol)<br />
<br />
Oh, and thanks for the enchanting rod, Jnuttz :D</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>Chrism</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/7078-reroller-loose-1-one.html</guid>
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			<title>Pkers vs Pkkers suggestion</title>
			<link>http://forums.nodiatis.com/forums/recent-patch-discussion/7077-pkers-vs-pkkers-suggestion.html</link>
			<pubDate>Sat, 06 Feb 2010 17:04:15 GMT</pubDate>
			<description>When a pker kills a person they get one stack of items now this is fair. 
But lets say a pker kills a pkker that attacks him or the pker attacks the...</description>
			<content:encoded><![CDATA[<div>When a pker kills a person they get one stack of items now this is fair.<br />
But lets say a pker kills a pkker that attacks him or the pker attacks the pkker, the pker still only gets one stack. i think that when a pker kills a pkker they should get 2-3 stacks of items. i think this is more fair because if a pkker kills a pk the pk loses everything but if the pkker dies what does he lose 1 stack and a trip back to town. and if this suggestion doesn't seem fair to you guys just think of it this way just have the pkker leave all his valuables in town when he goes pkking.<br />
<br />
note this will only affect pkkers who have killed a pker before( or has a certain number of pkker points your choice)<br />
<br />
this could also just affect when a pkker attacks a pker not when a pker attacks a pkker(again let me know on your thoughts)   <br />
<br />
whats your feed back on this.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/recent-patch-discussion/">Recent Patch Discussion</category>
			<dc:creator>BlackWolf</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/recent-patch-discussion/7077-pkers-vs-pkkers-suggestion.html</guid>
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			<title>Clan Battle Level Restrictions</title>
			<link>http://forums.nodiatis.com/forums/recent-patch-discussion/7076-clan-battle-level-restrictions.html</link>
			<pubDate>Sat, 06 Feb 2010 05:18:07 GMT</pubDate>
			<description>Excellent patch, less abuse of lower levels, fully supported.</description>
			<content:encoded><![CDATA[<div>Excellent patch, less abuse of lower levels, fully supported.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/recent-patch-discussion/">Recent Patch Discussion</category>
			<dc:creator>Relic</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/recent-patch-discussion/7076-clan-battle-level-restrictions.html</guid>
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		<item>
			<title>Clan Battle Level Restrictions</title>
			<link>http://forums.nodiatis.com/forums/game-changes-patches/7075-clan-battle-level-restrictions.html</link>
			<pubDate>Sat, 06 Feb 2010 05:12:08 GMT</pubDate>
			<description>The following changes have been made to the clan battle system: 
* You can no longer force a clan battle on someone who is more than 10 levels below...</description>
			<content:encoded><![CDATA[<div>The following changes have been made to the clan battle system:<ul><li>You can no longer force a clan battle on someone who is more than 10 levels below you or anyone in your group.</li>
<li>You will receive a warning after forcing a clan battle on someone who is grouped with someone else who is more than 10 levels above you.</li>
<li>Players cannot form groups while in the middle of any PvP combat to prevent circumvention of these level restrictions.</li>
</ul></div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/game-changes-patches/">Game Changes and Patches</category>
			<dc:creator>Glitchless</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/game-changes-patches/7075-clan-battle-level-restrictions.html</guid>
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		<item>
			<title><![CDATA[the i'm-better-than-you thread]]></title>
			<link>http://forums.nodiatis.com/forums/uncivil-off-topic/7074-im-better-than-you-thread.html</link>
			<pubDate>Sat, 06 Feb 2010 04:52:22 GMT</pubDate>
			<description>since lately everyone seems to want to be intellectually superior, more attractive, and an all-around better person than everyone else in any given...</description>
			<content:encoded><![CDATA[<div>since lately everyone seems to want to be intellectually superior, more attractive, and an all-around better person than everyone else in any given topic, here's a place to do it where it's appropriate. so please, by all means, post your college degrees, gangsta pictures, and ridiculously nonsensical flames here so we don't have to hear them elsewhere.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/uncivil-off-topic/">Uncivil or Off Topic</category>
			<dc:creator>Tapobu</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/uncivil-off-topic/7074-im-better-than-you-thread.html</guid>
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		<item>
			<title><![CDATA[Bug while pk'ing]]></title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/7073-bug-while-pking.html</link>
			<pubDate>Fri, 05 Feb 2010 22:03:49 GMT</pubDate>
			<description>I was lvl 10 and a lvl 15 tried to pkk me.  I smashed his face until he screamed like a girl and died a horribly bloody death. 
 
However, he had a...</description>
			<content:encoded><![CDATA[<div>I was lvl 10 and a lvl 15 tried to pkk me.  I smashed his face until he screamed like a girl and died a horribly bloody death.<br />
<br />
However, he had a lvl 12 epic piercer that I wanted, but I couldn't loot because of the loot exploit!!!  WTF MAN!?!?!  I WANT MAH PIERCER!!<br />
<br />
But, seriously, there should be an update to this.  I shouldn't be penalized for being overpowered.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>God Stomper</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/7073-bug-while-pking.html</guid>
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	</channel>
</rss>
