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	<channel>
		<title><![CDATA[Nodiatis & Race War Kingdoms Forums]]></title>
		<link>http://forums.nodiatis.com/forums/</link>
		<description>Free Online RPG MMO MMORPG Multiplayer Roleplaying Browser Game with no downloads, great character development with in-depth skills, the best hardcore PVP and a massive world to adventure.</description>
		<language>en</language>
		<lastBuildDate>Fri, 03 Sep 2010 22:37:25 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<url>http://forums.nodiatis.com/forums/iSkin_Black/misc/rss.jpg</url>
			<title><![CDATA[Nodiatis & Race War Kingdoms Forums]]></title>
			<link>http://forums.nodiatis.com/forums/</link>
		</image>
		<item>
			<title>Seer Healing at church</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/9006-seer-healing-church.html</link>
			<pubDate>Fri, 03 Sep 2010 18:39:01 GMT</pubDate>
			<description>Id like to see the option of a quick full heal at the church in town. I know it could be exploitable as people would just heal there for speed but...</description>
			<content:encoded><![CDATA[<div>Id like to see the option of a quick full heal at the church in town. I know it could be exploitable as people would just heal there for speed but should be allowed for friendly dueling. To prevent exploits and to prevent the rrt savings i suggest the following<br />
<br />
<br />
Cost:  Seer should charge u a fee for every 100hp healed, idk.. 20 gold for each 100? so a 5K heal would be 1000 gold, 2k for 10000hp.. u could make something  based on level too.. <br />
<br />
Limited use: i would say either is is only available for people with travel mode on (and therefore giving an extra for people with premium and grinder), or just have it calculate the  rt that would have been lost by healing ooc and sustract it, except for people with travel mode activated.  There also could be a limited use per day or time after mob combat <br />
<br />
extra ideas???</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>PeterHood</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/9006-seer-healing-church.html</guid>
		</item>
		<item>
			<title>How Does Mirrored Blade Work??</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/9005-how-does-mirrored-blade-work.html</link>
			<pubDate>Fri, 03 Sep 2010 10:31:46 GMT</pubDate>
			<description>ok i know with a 2h weapon and the skill at 100 you will mirror back 25% of the attacks made against you. 
 
now im curious as to what effects the...</description>
			<content:encoded><![CDATA[<div>ok i know with a 2h weapon and the skill at 100 you will mirror back 25% of the attacks made against you.<br />
<br />
now im curious as to what effects the damage.<br />
<br />
ive been hit with a gem cast for 120, and mirrored back over a crit of over 500.<br />
<br />
also done 400 and mirrored back 1300.<br />
<br />
what makes this happen, is it random?? is it based on our skills that increase damage/crit rate/etc??<br />
<br />
oooor is it random??<br />
<br />
i understand self preservation lowers the damage done back, but i just wanna understand how to get the best bang for my buck using mirrors to help me.</div>

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			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>Smashbros</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/9005-how-does-mirrored-blade-work.html</guid>
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		<item>
			<title>New Skill Advanced Mirror</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/9004-new-skill-advanced-mirror.html</link>
			<pubDate>Fri, 03 Sep 2010 05:29:12 GMT</pubDate>
			<description>Every Lvl in this skill gives 0.5% protection when Mirror is activated. At a skill lvl of 100 when Mirror is activated you only suffer 50% of the...</description>
			<content:encoded><![CDATA[<div>Every Lvl in this skill gives 0.5% protection when Mirror is activated. At a skill lvl of 100 when Mirror is activated you only suffer 50% of the damage.<br />
<br />
lvl 60-80 skill.<br />
<br />
<br />
basically, if we are mirroring some of the damage back at the person that attacked/cast/shot at us, then we should be able to take less damage. cause i dont know about you, but personally if im being shot at and mirror it, i expect it to block some of the damage.<br />
<br />
this is like the self preservation skill, but only for 2h, and only if &quot;mirror&quot; appears</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Smashbros</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/9004-new-skill-advanced-mirror.html</guid>
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		<item>
			<title>anti-DD gems issue</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/9003-anti-dd-gems-issue.html</link>
			<pubDate>Fri, 03 Sep 2010 04:47:52 GMT</pubDate>
			<description>as far as i know, from testing ans asking around, all anti-DD gems (Do Unto, Discourage Jeweling and Incidental Redirection) work on all detrimental...</description>
			<content:encoded><![CDATA[<div>as far as i know, from testing ans asking around, all anti-DD gems (Do Unto, Discourage Jeweling and Incidental Redirection) work on all detrimental gem &quot;used on you&quot;. my question is: does that includes DD gems that target all enemies?<br />
from what i have seen, it will work ONLY if i was directly the target of (target all enemies) gems, if that makes sense. in other words, if the target of a caster using a (target all enemies) gem was me, than the anti-DD gems work fine. if the target of the caster was a member of my team, the gems do not work at all. the gems will even stay in play even after taking more than one magic hit.<br />
its true that the gem reads &quot;the next detrimental gem used on you&quot;. but that mean both if i was &quot;the target&quot; or &quot;within the target&quot;, right?<br />
Glitchless, would you please confirm or deny this issue?</div>

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			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Darkanimus</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/9003-anti-dd-gems-issue.html</guid>
		</item>
		<item>
			<title><![CDATA[How about gardening doesn't get interrupted by arena?]]></title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/9002-how-about-gardening-doesnt-get-interrupted-arena.html</link>
			<pubDate>Fri, 03 Sep 2010 03:14:49 GMT</pubDate>
			<description>Really annoying to get 75% of the way through a gardening attempt and get dragged away to arena. 10% bonus is not enough if I get dragged away to...</description>
			<content:encoded><![CDATA[<div>Really annoying to get 75% of the way through a gardening attempt and get dragged away to arena. 10% bonus is not enough if I get dragged away to arena, in the middle of an attempt, close to 10% of the time.<br />
<br />
A different way to address this issue would be to speed up gardening by lowering the cooldown delay.... no? was worth a try.<br />
<br />
Seriously, the resourcing bonus is no good if I get interrupted on a regular basis.<br />
<br />
If resourcing can be interrupted, then gardening gets it worst because it takes the longest. I also have a small concern with the rrt lost when I don't get to complete the attempt, but mostly it's the loss of the potential resource that annoys me the most.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Kerrlahg</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/9002-how-about-gardening-doesnt-get-interrupted-arena.html</guid>
		</item>
		<item>
			<title>Farming time averages: Post here</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/9001-farming-time-averages-post-here.html</link>
			<pubDate>Thu, 02 Sep 2010 22:13:53 GMT</pubDate>
			<description><![CDATA[Okay, since this comes up from time to time I thought I'd start a thread just for it. Here's what I'd like to see: Time how long it takes to do 10...]]></description>
			<content:encoded><![CDATA[<div>Okay, since this comes up from time to time I thought I'd start a thread just for it. Here's what I'd like to see: Time how long it takes to do 10 kills, from the time you start the first fight till you're done looting the last one. Keep track of what lvl mobs you had and how many. Finally, what class are you and what are you using for attack equipment (gems, staff, slasher, etc and kind of pet)<br />
<br />
So for me:<br />
SiSiX - Level 85<br />
Dead Man's Valley (DMV)<br />
5 pink (89), 5 red (88)<br />
9:35<br />
Wizard - Caster<br />
Dark Messiah Staff, R19 Red/Black/Green/White DD's<br />
Owl and Boa</div>

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			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>SiSiX</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/9001-farming-time-averages-post-here.html</guid>
		</item>
		<item>
			<title>a simple request for regeners.</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/9000-simple-request-regeners.html</link>
			<pubDate>Thu, 02 Sep 2010 21:19:19 GMT</pubDate>
			<description><![CDATA[hi. how's about upping the class enhancements a bit? maybe increase it from 8-24% bonus to 12-34% bonus? just to give them more of a chance to...]]></description>
			<content:encoded><![CDATA[<div>hi. how's about upping the class enhancements a bit? maybe increase it from 8-24% bonus to 12-34% bonus? just to give them more of a chance to survive.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>danaarlan</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/9000-simple-request-regeners.html</guid>
		</item>
		<item>
			<title>New Skill: Preparedness</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/8999-new-skill-preparedness.html</link>
			<pubDate>Thu, 02 Sep 2010 16:52:37 GMT</pubDate>
			<description>60+ Adventure skill: 
 
Each point in this skill reduced the weight penalty of inactive equiptment sets by .5. At skill of 100, inactive equiptment...</description>
			<content:encoded><![CDATA[<div>60+ Adventure skill:<br />
<br />
Each point in this skill reduced the weight penalty of inactive equiptment sets by .5. At skill of 100, inactive equiptment will only add half their weight to your weight load.<br />
<br />
<br />
------------<br />
<br />
Reason:  I know that decumberance got a buff. That was nice. But I have, on occasion, run 3 different suits with 3 completely different builds. I don't mean &quot;hey, I want to switch my extra crusher for a sheild,&quot; I mean an archer suit, a caster suit, and a anti-caster sheild suit. The Arena-que bonus means that if I want to have one set for farming, and another for Arena, I have to have both sets completely on. It's retarded to get encumbered once a few stacks get full because of this. I know I can drop them on the ground, but it's stupid to do this every 2 or 3 full-stacks. It also means that when I want to gate back to town, the two suits limit how much weight I can carry back, meaning I have to gate more often... more stupidity. It also favors the builds that can grind and PvP with relatively similar suits. Plus, you could keep your crafting suit on instead of leaving it in town cluttering up your storage.<br />
<br />
60+ because a variable build is more necessary at higher levels than early, and because it could theoretically be very powerful to be able to have 3 completely different builds for different situations available at a button-click. Unless you're a caster ofc. Then you get bent over by the ridiculous 30-sec delay mumbo jumbo. But you get the idea.</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Raith</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/8999-new-skill-preparedness.html</guid>
		</item>
		<item>
			<title>Clan ideas</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/8998-clan-ideas.html</link>
			<pubDate>Thu, 02 Sep 2010 06:47:00 GMT</pubDate>
			<description>Would be neat if we (Officer+) could put an item like a Yeti in the clan vault and set a price on it then clan members could rent the item in the...</description>
			<content:encoded><![CDATA[<div>Would be neat if we (Officer+) could put an item like a Yeti in the clan vault and set a price on it then clan members could rent the item in the vault.  the Gold from the player would go to RP.  <br />
<br />
Same rules would apply to items.  only way to get them out is destroy them. <br />
<br />
Next Clan idea was maybe with wars we could have clan exp (Skills) and increase Vault size or rune enhancement.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Ripple</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/8998-clan-ideas.html</guid>
		</item>
		<item>
			<title>Legendary Weapon Ideas</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/8997-legendary-weapon-ideas.html</link>
			<pubDate>Thu, 02 Sep 2010 02:52:23 GMT</pubDate>
			<description><![CDATA[OK, I don't a have a pic or anything, but i was thinking, and i realized, there arent any tridents in the game, so Glitch could add one, it b a...]]></description>
			<content:encoded><![CDATA[<div>OK, I don't a have a pic or anything, but i was thinking, and i realized, there arent any tridents in the game, so Glitch could add one, it b a Legendary 2H Pierce that does something cool, idk wat its proc could b, and call it 'Revenge of the Ocean' or somthin like that<br />
<br />
And another idea for 2H Slash, i know there are, what 2?, scythes existing in the game, but it could b an idea for a legendary 2h Slash, it could b all black and have jagged edges and everything, called 'Death's Malice' or something like that :D plz comment on what u think of them, and/or ur own ideas</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Rebelraven</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/8997-legendary-weapon-ideas.html</guid>
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		<item>
			<title>The Shun List</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/8996-shun-list.html</link>
			<pubDate>Thu, 02 Sep 2010 00:28:58 GMT</pubDate>
			<description><![CDATA[Simple: an iggy list in reverse. 
Don't want certain people hearing what you say? 
/shun (name), and you're done! 
 
 
EDIT: Embargo list 
Again,...]]></description>
			<content:encoded><![CDATA[<div>Simple: an iggy list in reverse.<br />
Don't want certain people hearing what you say?<br />
/shun (name), and you're done!<br />
<br />
<br />
EDIT: Embargo list<br />
Again, simple. /embargo, without having to ignore.<br />
<br />
EDIT2: Embargo/shun groups of people! Clans, Ns, under 5s, etc</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Huggles</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/8996-shun-list.html</guid>
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			<title>Nice BP</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/8995-nice-bp.html</link>
			<pubDate>Thu, 02 Sep 2010 00:24:27 GMT</pubDate>
			<description><![CDATA[This is the new epic 99 Breast Plate.  I don't think any crafters have made epic 99 armor yet, at least not the breast plate.  As far as I know, the...]]></description>
			<content:encoded><![CDATA[<div>This is the new epic 99 Breast Plate.  I don't think any crafters have made epic 99 armor yet, at least not the breast plate.  As far as I know, the only way to obtain this BP was to win it in the arena.<br />
<br />
<img src="http://i853.photobucket.com/albums/ab97/Scatterbrained1/nod537justneo.jpg" border="0" alt="" /><br />
<br />
So can Justneo (or anyone else) explain how he acquired the 99 BP?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>Pansy</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/8995-nice-bp.html</guid>
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		<item>
			<title>You can stack game cards.</title>
			<link>http://forums.nodiatis.com/forums/uncivil-off-topic/8994-you-can-stack-game-cards.html</link>
			<pubDate>Wed, 01 Sep 2010 23:50:57 GMT</pubDate>
			<description>Image: http://forums.nodiatis.com/forums/members/thatperson-albums-picture-picture2748-photo0037.jpg  
 
 
You can stack game cards 
 
i wana see...</description>
			<content:encoded><![CDATA[<div><img src="http://forums.nodiatis.com/forums/members/thatperson-albums-picture-picture2748-photo0037.jpg" border="0" alt="" /><br />
<br />
<br />
You can stack game cards<br />
<br />
i wana see what other stacking methods people can come up with<br />
<br />
(yes i spend too much on nod)</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/uncivil-off-topic/">Uncivil or Off Topic</category>
			<dc:creator>thatperson</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/uncivil-off-topic/8994-you-can-stack-game-cards.html</guid>
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		<item>
			<title>Barbarian Class</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/8993-barbarian-class.html</link>
			<pubDate>Wed, 01 Sep 2010 23:25:54 GMT</pubDate>
			<description>Barbarian Class Bonus: Begin with a 2.5% (up to 7.5% with class-enhancing skills) bonus to melee critical chances and damage. ***Considering making...</description>
			<content:encoded><![CDATA[<div>Barbarian Class Bonus: Begin with a 2.5% (up to 7.5% with class-enhancing skills) bonus to melee critical chances and damage. ***Considering making this bonus only for 2h weapons if it is too strong right now***<br />
<br />
Stat Exp:<br />
Melee +20%<br />
Magic -40%<br />
Defense +5%<br />
Recovery +5%<br />
<br />
Special Ability- 50% chance to stun enemies for 4 seconds when striking with a melee attack. Lasts 10 seconds at cap. 10 minute cooldown<br />
<br />
BASE STATS:<br />
<br />
Melee:<br />
Str: 150<br />
Dex: 100<br />
PSt: 53<br />
Magic:<br />
Int: 86<br />
Cnc: 112<br />
MSt: 105<br />
Defense:<br />
Agi: 101<br />
Cnt: 101<br />
Dur: 101<br />
Recovery:<br />
MRe: 90<br />
PRe: 90<br />
Reg: 123<br />
<br />
Please post to help fix this rough idea!</div>

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			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>Huggles</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/8993-barbarian-class.html</guid>
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			<title>Better Moderation Needed</title>
			<link>http://forums.nodiatis.com/forums/nodiatis-discussion/8992-better-moderation-needed.html</link>
			<pubDate>Wed, 01 Sep 2010 23:18:54 GMT</pubDate>
			<description><![CDATA[Better moderation, and punishments, are needed for people who break rules of the game, especially offensive chat in civil. 
 
Taken from the game's...]]></description>
			<content:encoded><![CDATA[<div>Better moderation, and punishments, are needed for people who break rules of the game, especially offensive chat in civil.<br />
<br />
Taken from the game's Terms of Use, here is rule number 3:<br />
3. Don't be annoying or a jerk to other players or moderators.<br />
<br />
And some screenshots of people breaking those rules (cannot show yet- 25 posts needed), not once, but multiple times, with absolutely no form of punishment whatsoever. The moderators just completely ignore such inappropriate behaviour.<br />
<br />
<br />
I do realize that everyone, including myself breaks rule number 3, but it is time for it to stop.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/nodiatis-discussion/">Nodiatis Discussion</category>
			<dc:creator>Huggles</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/nodiatis-discussion/8992-better-moderation-needed.html</guid>
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			<title>Minor Gem bug</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8991-minor-gem-bug.html</link>
			<pubDate>Wed, 01 Sep 2010 20:40:33 GMT</pubDate>
			<description><![CDATA[While in the loot phase of an NPC fight if you click on a damage gem you will get the message "this effect can't be used on the target cause it's...]]></description>
			<content:encoded><![CDATA[<div>While in the loot phase of an NPC fight if you click on a damage gem you will get the message &quot;this effect can't be used on the target cause it's dead&quot; this is fine and dandy. However you also consume the gem and the energy/mana it took to activate the gem which shouldn't be the case.</div>

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			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Border201</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8991-minor-gem-bug.html</guid>
		</item>
		<item>
			<title>What does a PvP or Arena Pouch for a melee character look like?</title>
			<link>http://forums.nodiatis.com/forums/player-guides-help/8990-what-does-pvp-arena-pouch-melee-character-look-like.html</link>
			<pubDate>Wed, 01 Sep 2010 17:44:46 GMT</pubDate>
			<description><![CDATA[Haven't really seen it here, so I thought I would ask for opinions. 
 
My PvE pouch includes some personal choices of mine, but I started thinking...]]></description>
			<content:encoded><![CDATA[<div>Haven't really seen it here, so I thought I would ask for opinions.<br />
<br />
My PvE pouch includes some personal choices of mine, but I started thinking about what a PvP pouch would look like for a melee character.  Rather than list all the gems, I am interested in what you would add for said pouch, and what sort of gems you would take out.<br />
<br />
I am also interested in any meaningful feedback about how important this is .. Should a melee player, with some gold to burn, really bother worrying about a tuned PvP pouch?<br />
<br />
I am targeting this for mid to higher level characters.. that is for toons with 40+ gems in their pouch, but it would be useful if it worked for everyone.  For the most part, I am trying to avoid gem level.. you play with what you can cast, and what your mana energy can support -- except where the level makes a difference in your decision making.<br />
<br />
Green and white Healing and maybe some gray damage prevention go in both pouches of course.<br />
<br />
Here is my first crack:<br />
<br />
In : <br />
<br />
1 - Three Daze level 2.  level 2 gets your 3 seconds of daze, which seems like enough, if you TIME your use of the gem with a melee opponents strike.  Opp gets 50% chance to hit the wrong target, so it can be a double swing... sounds like a good deal.  Cant have too many since they are very expensive, and take up a LOT of mana.  Level 1, at 2 seconds might be okay, but that is a small window, even if you get good at timing your gem<br />
<br />
2 - Two or three death resistance (red and black magic).  Whatever level you can support or afford.  At least one of these go in your 2, 3, 4 slots.  You may not be facing a caster, but if you are, it seems like a fair bet that they will be using red and / or black gems to attack you.<br />
<br />
3 - At least one damage prevention, mirror aura.  These will typically do only do a few points of mitigation or mirroring, but, in an arena game they affect everyone, right?  This also goes into a 2,3,4 slot.<br />
<br />
4 - Cantrips... generally mana or energy oriented -- and at least one third to one half of your pouch.  People might say you should be doing this in PvE, too... but I haven't found that to be as important in PvE... <br />
<br />
Cantrips are relatively cheap -- particularly the level 1's, and effectively shrink your pouch, making it more likely you can quickly get the to the game changing auras and preserving heals.  Again this is also true in PvE, but I haven't found that much reason to tweak that pouch as hard.<br />
<br />
Provoke (vs taunts, challenges and retaunts).  About two?  three? As the melee guy, you want to absorb damage away from your glass canons if you have any (casters, and even archers...)  applies more perhaps to regeners or guardians perhaps.  <br />
<br />
Provoke affects all opps, an are recastable.. as opposed taunts which are the exact opposite... OPD and affect a single target... the downside is that they are of shorter duration.  Any thoughts as to which are better ?  How many to pack?  They are less useful against a team of pure melee (no high dmg sorts), and perhaps not at all useful if your team has no glass cannons.<br />
<br />
5) Aura of Sloth... This is a decent gem in PvE, too, since even a level 1 effectively removes 1 hit in 12... but when it affects three opps, it seems especially nice.<br />
<br />
<br />
I considered gem haste auras, but rejected them since.. the pouch is for a melee player.. If your arena team has a caster you can benefit them, but they may have their own... of course if YOU supply the gem haste, they can spend more slots on offense.  this might be a 'salt to taste'.<br />
<br />
Out:<br />
<br />
1) Resistance auras targeting daze, or blue magic.  Yeah all the mobs seem to use blue magic, and only daze really seems annoying.  So my PvE pouch has 3 or 4 anti-daze auras, and one general blue magic resistance aura.  But I haven't seen a lot of players use blue magic offensive often enough.  Of course if people pick up on the daze idea.....<br />
<br />
2) Remove all or all but one balance.  I like balance... it can be a wasted gem draw, but it can also give you a lot of fixing &amp; flexibility.. but 0 or 1 seems right for PvP, where the fights are more intense, and gaining an early upper hand is more important, generally.  Some people don't like balance at all.. ymmv.<br />
<br />
3) DoT gems.  A splash of these seem useful in PvE to get in a little bit more dmg, and speed your kill time.  But I am not sure it matters more than a good resistance aura, or a decent HoT.<br />
<br />
4) Other core gems, in proportion, to permit you to add all those cantrips, and so increase your draw mix consistency.<br />
<br />
Any one else spend any time thinking about / testing this?<br />
<br />
-Ane</div>

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			<category domain="http://forums.nodiatis.com/forums/player-guides-help/">Player Guides and Help</category>
			<dc:creator>Aneron</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/player-guides-help/8990-what-does-pvp-arena-pouch-melee-character-look-like.html</guid>
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		<item>
			<title>Group Chat not workign often.</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8989-group-chat-not-workign-often.html</link>
			<pubDate>Tue, 31 Aug 2010 18:34:02 GMT</pubDate>
			<description><![CDATA[When im in arena and it really laggy when i do the"shift enter" for clan chat it just goes to Civil chat, its probably cause my comp is slow or might...]]></description>
			<content:encoded><![CDATA[<div>When im in arena and it really laggy when i do the&quot;shift enter&quot; for clan chat it just goes to Civil chat, its probably cause my comp is slow or might be the lag, but was wonderin if there is anything you could do?:)</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Migleyy</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8989-group-chat-not-workign-often.html</guid>
		</item>
		<item>
			<title>Group DoT combat</title>
			<link>http://forums.nodiatis.com/forums/ideas-suggestions/8988-group-dot-combat.html</link>
			<pubDate>Tue, 31 Aug 2010 18:03:58 GMT</pubDate>
			<description>I have been playing with DoT combat on a caster in arena.  Compared to a DD caster that can do 2k dmg to each person using AoE gems, a DoT caster has...</description>
			<content:encoded><![CDATA[<div>I have been playing with DoT combat on a caster in arena.  Compared to a DD caster that can do 2k dmg to each person using AoE gems, a DoT caster has outbreak.  Outbreak is a great skill when combined with Rupture if they actually go off.<br />
<br />
I would suggest a new group rupture skill, or just htat rupture affects groups, to somewhat even DoT casters with DD casters.<br />
<br />
Thank You</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/ideas-suggestions/"><![CDATA[Ideas & Suggestions]]></category>
			<dc:creator>flipynifty</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/ideas-suggestions/8988-group-dot-combat.html</guid>
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		<item>
			<title>Standard Account can use six gems</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8987-standard-account-can-use-six-gems.html</link>
			<pubDate>Tue, 31 Aug 2010 17:57:20 GMT</pubDate>
			<description>Is this a way around the locking out of the last gem slot for non-premium accounts? 
 
Rune of Incantation put a usable, clickable gem into the...</description>
			<content:encoded><![CDATA[<div>Is this a way around the locking out of the last gem slot for non-premium accounts?<br />
<br />
Rune of Incantation put a usable, clickable gem into the premium gem slot.</div>


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	<td><a href="http://forums.nodiatis.com/forums/attachments/bug-exploit-reports/415d1283277384-standard-account-can-use-six-gems-extragem.jpg">extragem.jpg</a> (92.2 KB)</td>
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]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Brother</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8987-standard-account-can-use-six-gems.html</guid>
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		<item>
			<title>New Archery Skill Tonight</title>
			<link>http://forums.nodiatis.com/forums/recent-patch-discussion/8986-new-archery-skill-tonight.html</link>
			<pubDate>Tue, 31 Aug 2010 17:46:49 GMT</pubDate>
			<description>Why Glitchless? 
 
Archers are already severely OP! 
 
Casters need this buff much more!</description>
			<content:encoded><![CDATA[<div>Why Glitchless?<br />
<br />
Archers are already severely OP!<br />
<br />
Casters need this buff much more!</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/recent-patch-discussion/">Recent Patch Discussion</category>
			<dc:creator>Anon Y. Mous</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/recent-patch-discussion/8986-new-archery-skill-tonight.html</guid>
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		<item>
			<title>v1.249 New Archery Skill Tonight</title>
			<link>http://forums.nodiatis.com/forums/game-changes-patches/8985-v1-249-new-archery-skill-tonight.html</link>
			<pubDate>Tue, 31 Aug 2010 17:38:49 GMT</pubDate>
			<description>Exploit Weakness - With this skill every ranged shot you land in combat will increase your ranged damage. At max skill you will deal 25% extra damage...</description>
			<content:encoded><![CDATA[<div>Exploit Weakness - With this skill every ranged shot you land in combat will increase your ranged damage. At max skill you will deal 25% extra damage after 25 shots.<br />
 <br />
This level 80 skill should make archers a more likely companion on high level boss runs. It will also make calculating the average DPS of a bow even more difficult by adding a little more spunk to the faster bows.<br />
 <br />
You will no longer be able to use gem play slots via the Rune of Incantation unless they are slots you could normally use.<br />
 <br />
A typo in the ore list has been fixed.</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/game-changes-patches/">Game Changes and Patches</category>
			<dc:creator>Glitchless</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/game-changes-patches/8985-v1-249-new-archery-skill-tonight.html</guid>
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		<item>
			<title>Left arena after loosing clan battle</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8984-left-arena-after-loosing-clan-battle.html</link>
			<pubDate>Tue, 31 Aug 2010 16:26:29 GMT</pubDate>
			<description>I was queued in arena today and while on the wait got into a clan battle that I lost. As soon as I lost,  our team left the queue, supposedly because...</description>
			<content:encoded><![CDATA[<div>I was queued in arena today and while on the wait got into a clan battle that I lost. As soon as I lost,  our team left the queue, supposedly because one member had left the queue. All 3 members where still grouped and on arena group too, so it seem like the clan battle made us leave. Also, i was not able to queue back until the battle was exited (as i was death)<br />
<br />
I dotn think that is what is expected to happen as it will at some extend make people choose between arena and clan wars and I think the idea is to motivate people to do both of these. Also it will interrupt the bonus of the arena members that are not involved on clan wars so a clan war even if they are not fighting on same square as u.<br />
<br />
<img src="http://yfrog.com/n2leftarenaj" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>PeterHood</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8984-left-arena-after-loosing-clan-battle.html</guid>
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		<item>
			<title>2 years and still coming soon</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8983-2-years-still-coming-soon.html</link>
			<pubDate>Tue, 31 Aug 2010 16:25:15 GMT</pubDate>
			<description><![CDATA[What's with language and recognition?  Two years and still coming soon?  Is it because there is uncertainty in regards to what they should do, or...]]></description>
			<content:encoded><![CDATA[<div>What's with language and recognition?  Two years and still coming soon?  Is it because there is uncertainty in regards to what they should do, or because they are part of something else in the works that still hasn't been done?<br />
<br />
I like Nod, but I also enjoy progress :D  TY team glitch irl for teh hard work, hope your summer holidays were fun.<br />
<br />
This is in bug reports because it bugs me :P</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>flipynifty</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8983-2-years-still-coming-soon.html</guid>
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			<title>Ignore list</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8982-ignore-list.html</link>
			<pubDate>Tue, 31 Aug 2010 15:59:43 GMT</pubDate>
			<description><![CDATA[Not sure if this is a bug or not, but if someone that is on your ignore lists messages you while you're offline, their message still shows up on...]]></description>
			<content:encoded><![CDATA[<div>Not sure if this is a bug or not, but if someone that is on your ignore lists messages you while you're offline, their message still shows up on screen. In other words, it won't block their message while you're offline.</div>

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			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>JcGTO</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8982-ignore-list.html</guid>
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			<title>Clan BIG is reqruiting</title>
			<link>http://forums.nodiatis.com/forums/looking-group/8981-clan-big-reqruiting.html</link>
			<pubDate>Tue, 31 Aug 2010 14:13:12 GMT</pubDate>
			<description>BIG is reqruiting ACTIVE and PAID players, 15% tax friendly ppl r2-r4 runes. Beggars, non paid and rude ppl not wanted. Pm me or any officer if ure...</description>
			<content:encoded><![CDATA[<div>BIG is reqruiting ACTIVE and PAID players, 15% tax friendly ppl r2-r4 runes. Beggars, non paid and rude ppl not wanted. Pm me or any officer if ure intresded:)</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/looking-group/">Looking For Group</category>
			<dc:creator>Bigfeet</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/looking-group/8981-clan-big-reqruiting.html</guid>
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			<title>PK toplist bug?</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8980-pk-toplist-bug.html</link>
			<pubDate>Tue, 31 Aug 2010 07:17:43 GMT</pubDate>
			<description>the pk toplist dosnt seem to be refreshing even after 24 hours? 
 
i went on a little pk spree at about 11:00server time on the 29th and was able to...</description>
			<content:encoded><![CDATA[<div>the pk toplist dosnt seem to be refreshing even after 24 hours?<br />
<br />
i went on a little pk spree at about 11:00server time on the 29th and was able to gate at about 00:30server time , i was #90 on the pk toplist before i went on killing spree and now at 02:16server time on the 31st i am still at #90 and my toon shows alot more kills than toplist. <br />
<br />
could you please check this?</div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>darkevil</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8980-pk-toplist-bug.html</guid>
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			<title>Bingotsale</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8979-bingotsale.html</link>
			<pubDate>Tue, 31 Aug 2010 04:09:16 GMT</pubDate>
			<description>What the hell are Bingotsale??? 
 
 
 
Screenie down THERE! 
 
 
Click on the picture to go to the website. Afer that, click ZOOM</description>
			<content:encoded><![CDATA[<div>What the hell are Bingotsale???<br />
<br />
<br />
<br />
Screenie down THERE!<br />
<br />
<br />
Click on the picture to go to the website. Afer that, click ZOOM<br />
<br />
<br />
<a href="http://img840.imageshack.us/i/bingotsale.png/" target="_blank"><img src="http://a.imageshack.us/img840/456/bingotsale.th.png" border="0" alt="" /></a><br />
<br />
Uploaded with <a href="http://imageshack.us" target="_blank">ImageShack.us</a></div>

]]></content:encoded>
			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>Monu</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8979-bingotsale.html</guid>
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			<title>Arena Gong</title>
			<link>http://forums.nodiatis.com/forums/bug-exploit-reports/8978-arena-gong.html</link>
			<pubDate>Tue, 31 Aug 2010 03:22:22 GMT</pubDate>
			<description>I am not the only person with this issue to start, i have talked to a few people prior to psoting this. 
 
For some reason the arena gong randomly...</description>
			<content:encoded><![CDATA[<div>I am not the only person with this issue to start, i have talked to a few people prior to psoting this.<br />
<br />
For some reason the arena gong randomly doesnot work while i'm playing two tons at once.  I've tried with all sounds and gong only.  It's if i'm playing music or have my media player closed.  I could be doing the same thing over and over and just randomly it doesn't work, what i mean is nothing changes on my laptop.<br />
<br />
I don't have a POS laptop, it's fine and runs many games quite well.</div>

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			<category domain="http://forums.nodiatis.com/forums/bug-exploit-reports/"><![CDATA[Bug & Exploit Reports]]></category>
			<dc:creator>flipynifty</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/bug-exploit-reports/8978-arena-gong.html</guid>
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			<title><![CDATA[Any Clan's looking for new members?]]></title>
			<link>http://forums.nodiatis.com/forums/looking-group/8977-any-clans-looking-new-members.html</link>
			<pubDate>Tue, 31 Aug 2010 01:34:37 GMT</pubDate>
			<description><![CDATA[I'm brand new to the game. Daily player, paid membership. Looking for a social clan/game buddies PM me either here or in game :) :D]]></description>
			<content:encoded><![CDATA[<div><font face="Book Antiqua">I'm brand new to the game. Daily player, paid membership. Looking for a social clan/game buddies PM me either here or in game </font>:) :D</div>

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			<category domain="http://forums.nodiatis.com/forums/looking-group/">Looking For Group</category>
			<dc:creator>Shan</dc:creator>
			<guid isPermaLink="true">http://forums.nodiatis.com/forums/looking-group/8977-any-clans-looking-new-members.html</guid>
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